HyperRogue  11.3d
game/visualization engine based on non-Euclidean geometry
Macros | Typedefs | Functions | Variables
content.cpp File Reference

X-macros for items, monsters, walls, and lands. More...

Macros

#define MONSTER(a, b, c, d, e, f, g, h)
 
#define WALL(a, b, c, d, e, f, g, h, i)
 
#define ITEM(a, b, c, d, e, f, g, h, i)
 
#define LAND(a, b, c, d, e, f, g)
 
#define NATIVE(x)
 
#define REQ(x)
 
#define REQAS(x, y)
 
#define LST   {itRuins, itEmerald, itBone}
 
#define LST   {itDodeca, itZebra, itSwitch}
 
#define LST   {itDiamond, itFulgurite, itPalace, itSilver}
 

Typedefs

using m = =moIvyRoot||m==moMonkey) ? 2 :(isIvy(m)||m==moEagle||m==moMonkey) ? 1 :0) LAND(0x704070, "Hall of Mirrors", laMirror, ZERO|LF_MIRROR, itShard, RESERVED, "A strange land filled with mirrors. " "Break magic mirrors and mirage clouds to " "gain treasures and helpful Mimics.") LAND(0x404070, "Graveyard", laGraveyard, ZERO, itBone, RESERVED, "All the monsters you kill are carried to this strange land, and buried. " "Careless Rogues are also carried here...") LAND(0x00FF00, "R'Lyeh", laRlyeh, ZERO, itStatue, RESERVED, "An ancient sunken city which can be reached only when the stars are right.\n\n" "You can find Temples of Cthulhu in R'Lyeh once you collect five Statues of Cthulhu.") NATIVE((m==moCultist||m==moTentacle||m==moPyroCultist) ? 2 :(m==moCultistLeader||isIvy(m)) ? 1 :0) REQ(ACCONLYF(laOcean) GOLD(R60)) LAND(0xC00000, "Hell", laHell, ZERO, itHell, RESERVED, "A land filled with demons and molten sulphur. Abandon all hope ye who enter here!") REQ(NUMBER(orbsUnlocked(), 9, XLAT("Finished lands required: %1 (collect %2 treasure)\n", "9", its(R10)))) LAND(0x00FF00, "Cocytus", laCocytus, ZERO|LF_ICY, itSapphire, RESERVED, cocytushelp) REQ(ITEMS(itHell, U10) ITEMS(itDiamond, U10)) LAND(0xFFFF00, "Land of Eternal Motion", laMotion, ZERO, itFeather, RESERVED, "A land where you cannot stop, because every piece of floor is extremely unstable. Only monsters who " "can run forever are able to survive there, and only phoenix feathers are so light that they do not disturb " "the floor.\n") LAND(0x60C060, "Emerald Mine", laEmerald, ZERO, itEmerald, RESERVED, "Evil people are mining for emeralds in this living cave. " "It does not grow naturally, but it is dug out in a regular " "pattern, which is optimal according to the evil engineers.") NATIVE((m==moFlailer||m==moLancer||m==moMiner) ? 2 :among(m, moHedge, moSeep) ? 1 :0) REQ(ORD(AKILL(moVizier, laPalace), ITEMS(itFernFlower, U5) ITEMS(itGold, U5))) NATIVE((m==moEarthElemental||m==moDarkTroll) ? 2 :(m==moGoblin||m==moSeep) ? 1 :0) REQ(GOLD(R60) ITEMS(itGold, U10)) REQ(KILLS(R100) GOLD(R60)) LAND(0xFFFF00, "Land of Power", laPower, ZERO, itPower, RESERVED, "The Land of Power is filled with everburning fire, magical Orbs, and guarded by " "witches and golems. There are basic orbs lying everywhere, and more prized ones " "are kept in crystal cabinets.\n\n" "Witches are allowed to use all the powers of the " "basic orbs against intruders. These powers never expire, but a Witch " "can use only one power at a time (not counting Orbs of Life).\n\n" "Witches and Golems don't pursue you into other Lands. Also, most Orb powers " "are drained when you leave the Land of Power.") NATIVE((isWitch(m)||m==moEvilGolem) ? 1 :0) REQ(ITEMS(itEmerald, U5) ACCONLY2(laCrossroads, laCrossroads3)) REQ(ACCONLY(laRlyeh) ITEMS(itStatue, U5)) LAND(0xFF8000, "Crossroads II", laCrossroads2, ZERO, itHyperstone, RESERVED, "An alternate layout of the Crossroads. It is more dense and more regular, " "although you won't find the castle of Camelot here.") REQ(GOLD(R60) ITEMS(itSpice, 10)) LAND(0x2020FF, "Ocean", laOcean, ZERO|LF_EQUI|LF_SEA|LF_COASTAL, itCoast, RESERVED, "You can collect some valuable Ambers on the coast, but beware the tides!\n\n" "You can also take one of the boats and venture into the Ocean, " "to find other coasts, dangerous whirlpools, and islands inhabited by Pirates.") LAND(0x0000C0, "Whirlpool", laWhirlpool, ZERO|LF_CYCLIC|LF_SEA, itWhirlpool, RESERVED, "Many lost boats are spinning in this whirlpool. Some of them contain treasures " "and Pirates.\n\n" "Unmanned boats will go one cell clockwise in each turn. Sharks and manned boats " "are only allowed to go with the current, that is, towards the center, or clockwise.") NATIVE((m==moPalace||m==moFatGuard||m==moSkeleton||m==moVizier) ? 2 :m==moSkeleton ? 1 :0) LAND(0xC0C000, "Living Fjord", laLivefjord, ZERO|LF_SEA|LF_COASTAL|LF_TROLL, itFjord, RESERVED, "A coastal area, from where you can get both to the inland worlds and to the Ocean. " "Each turn, each cell will become water or earth, based on the majority of cells around it. " "Contrary to the Living Caves, this process is not affected by most items and monsters, " "but elementals, dead Trolls, and cells outside of the Living Fjord have " "a very powerful effect.") LAND(0xFFFFE0, "Ivory Tower", laIvoryTower, ZERO|LF_GRAVITY|LF_EQUI, itIvory, RESERVED, "Powerful wizards claimed this part of the world, to perform their magical " "experiments in peace and solitude. They have changed the direction of gravity, " "to make it even harder for intruders to reach them.\n\n" "Gravity works as follows: cells are unstable if they are empty, and there is " "no cell immediately below them which contains a wall. It is impossible to move " "from one unstable cell to another, except if moving down.") REQ(GOLD(R30) ITEMS(itFeather, U10)) LAND(0x4040FF, "Crossroads III", laCrossroads3, ZERO, itHyperstone, RESERVED, "An alternate layout of the Crossroads. Great Walls cross here at right angles.") REQ(NUMBER(orbsUnlocked(), 9, XLAT("Finished lands required: %1 (collect %2 treasure)\n", "9", its(R10)))) REQ(KILL(moAirElemental, laWhirlwind) KILL(moWaterElemental, laLivefjord) KILL(moEarthElemental, laDeadCaves) KILL(moFireElemental, laDragon)) LAND(0x00C000, "Palace Quest", laPrincessQuest, ZERO, itSavedPrincess, RESERVED, princessdesc) REQ(ACCONLY(laPalace) KILL(moVizier, laPalace)) REQ(GOLD(R60) ITEMS(itRuby, U10)) REQ(ACCONLY(laOvergrown) ITEMS(itMutant, U5)) REQ(ACCONLY(laGraveyard) ITEMS(itBone, U10)) LAND(0xC08080, "Crossroads IV", laCrossroads4, ZERO, itHyperstone, RESERVED, "An alternate layout of the Crossroads, without walls.") LAND(0xFFD580, "Yendorian Forest", laEndorian, ZERO|LF_GRAVITY|LF_EQUI, itApple, RESERVED, "This forest was planted by one of the wizards from the Ivory Tower " "to conduct experiments with gravity.") REQ(COND(tortoise::seek(), XLAT("Find a %1 in %the2.", itBabyTortoise, laDragon)) ACCONLY(laDragon)) NATIVE((isDragon(m)||m==moFireElemental) ? 1 :0) REQ(NUMBER(killtypes(), R20, XLAT("Different kills required: %1.\n", its(R20)))) LAND(0xD04000, "Kraken Depths", laKraken, ZERO|LF_SEA|LF_PURESEA, itKraken, RESERVED, "A long time ago, this was a trade route. But then, Krakens have risen out of the " "depths. Many trading ships sank here. Legend says that you can uncover the secret " "of a magical weapon spell somewhere in the depths...\n\n" "You can find Sunken Treasures here, but they won't appear until you have killed " "a Kraken. You will also need Orb of the Fish to get the treasures, luckily you can " "steal one from the Viking treasure hunters.") LAND(0x804020, "Burial Grounds", laBurial, ZERO, itBarrow, RESERVED, "Ancient Viking heroes were buried here. Their graves have barrows raised over " "them, and are guarded by Draugar, animated corpses who are immune to mundane weapons. " "You will need to use a magical weapon spell to defeat them, and to rob the " "ancient jewelry buried in the graves.") LAND(0x90A548, "Trollheim", laTrollheim, ZERO, itTrollEgg, RESERVED, "Many clans of Trolls spend their lives in this kingdom. You can find many " "statues of Trolls here. You suppose that they are not actually statues, but simply " "elderly Trolls, who have petrified upon death. Or maybe you have killed " "these Trolls yourself?") REQ(KILL(moTroll, laCaves) KILL(moDarkTroll, laDeadCaves) KILL(moRedTroll, laRedRock) KILL(moStormTroll, laStorms) KILL(moForestTroll, laOvergrown) KILL(moFjordTroll, laLivefjord)) NATIVE((m==moGhost||m==moZombie||m==moWitch||m==moLesser||m==moGreater||m==moVampire||m==moDraugr||m==moSkeleton||m==moWitchFire||m==moFlailer||m==moPyroCultist||m==moFatGuard||m==moHedge||m==moLancer||m==moFireFairy||m==moBomberbird||m==moRatlingAvenger||m==moVineBeast||m==moDragonHead||m==moDragonTail) ? 1 :0) LAND(0x605040, "Dungeon", laDungeon, ZERO|LF_GRAVITY|LF_EQUI, itSlime, RESERVED, "The result of a collaboration of the Great Vizier and the Wizard of the Ivory Tower.") REQ(ITEMS(itPalace, U5) ITEMS(itIvory, U5)) LAND(0x603000, "Lost Mountain", laMountain, ZERO|LF_GRAVITY|LF_CYCLIC, itAmethyst, RESERVED, "Gravitational anomalies in the Jungle create mountains " "overgrown with ivies and bushes. " "Will you dare to climb the ivies to get the amethysts hidden above?\n\n" "Cells adjacent to Ivies count as stable (but Ivies " "cannot climb themselves or other Ivies).") REQ(ITEMS(itRuby, U5) ITEMS(itIvory, U5) ACCONLY(laJungle)) REQ(GOLD(R30) ITEMS(itElixir, U10)) LAND(0xC8C8FF, "Mirror Land", laMirrorOld, ZERO|LF_MIRROR, itShard, RESERVED, "A strange land which contains mirrors and mirages, protected by Mirror Rangers.") REQ(GOLD(R60) ITEMS(itElixir, U10)) REQ(ITEMS(itDiamond, U5) ITEMS(itWindstone, U5)) REQ(GOLD(R30) ITEMS(itElixir, U10)) LAND(0xFF00FF, "Lost Memory", laMemory, ZERO|LF_TECHNICAL, itNone, RESERVED, "Because of the properties of hyperbolic geometry, it is extremely unlikely to randomly " "get back to a faraway place you have been to. However, you have managed to get there " "somehow. In the meantime, its memory has been cleared, since the 'remove faraway cells from the memory'" " option was on.") LAND(0x804000, "Brown Island", laBrownian, ZERO|LF_PURESEA, itBrownian, RESERVED, "The Brown Islands have been generated by ancient underground creatures, who moved randomly and raised lands in their path... " "adults spawned larvae in each move, which also moved randomly and also raised lands in their path, and eventually became adults and spawned their own larvae. " "The creatures spawned exponentially, but the space they lived in still grew faster, so there was enough space for the whole spawn...\n\n" "That was a long time ago. Now, the mountainous Brown Islands are inhabited by strange monsters. Good luck adventuring!\n\n" "Parts of the Brown Islands have different elevations, from 0 to 3. It is impossible to gain two or more levels, " "or to lose three levels, in a single move, (attacks are possible at any " "difference, though). Killed Bronze Beasts rise the land by one level.") LAND(0x211F6F, "Free Fall", laWestWall, ZERO|LF_GRAVITY|LF_EQUI, itWest, RESERVED, "What on one side looks to be a normal (well, infinite) horizontal wall, on to the other side turns out to be the vertical wall" " of an infinitely high tower. Jump from the window, and let the magical gravity carry you...") REQ(ITEMS(itFeather, 5) ITEMS(itIvory, 5)) LAND(0x30FF30, "Irradiated Field", laVariant, ZERO, itVarTreasure, RESERVED, "These fields are ravaged with many kinds of magical radiation, which not only make the ground glow nicely in various colors, " "but also cause the inhabitants to protect the treasures of their land in various ways. In some areas of the Irradiated Fields, " "you will meet powerful enemies
 

Functions

 MONSTER ( 'Y', 0x4040FF, "Yeti", moYeti, CF_FACE_UP, RESERVED, moYeti, "A big and quite intelligent monster living in the Icy Land.") MONSTER( 'W'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat MONSTER ( 'R', 0xFF8000, "Ranger", moRanger, CF_FACE_UP, RESERVED, moYeti, "Rangers take care of the magic mirrors in the Land of Mirrors. " "They know that rogues like to break these mirrors... so " "they will attack you!") MONSTER( 'G'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason MONSTER ( 'H', 0x80FF00, "Hedgehog Warrior", moHedge, CF_FACE_UP, RESERVED, moYeti, "These warriors of the Forest wield exotic weapons called hedgehog blades. " "These blades protect them from a frontal attack, but they still can be 'stabbed' " "easily by moving from one place next to them to another.") MONSTER( 'M'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them MONSTER ( 'M', 0x804000, "Giant Ape", moMonkey, CF_FACE_UP, RESERVED, moYeti, "This giant ape thinks that you are an enemy.") MONSTER('@'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space MONSTER ('@', 0xFF8080, "Mirage (REMOVED)", moREMOVED, ZERO, RESERVED, moNone, "A magical being which copies your movements. ") MONSTER('@'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process MONSTER ('@', 0x509050, "Golem", moGolemMoved, CF_FACE_UP|CF_NOGHOST|CF_GOK|CF_NONLIVING|CF_FRIENDLY|CF_FACING|CF_MOVED, RESERVED, moNone, "You can summon these friendly constructs with a magical process.") MONSTER( 'E'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast MONSTER ( 'S', 0xFF8080, "Seep", moSeep, CF_FACE_SIDE|CF_NOBLOW|CF_SLIME|CF_IGNORE_SMELL, RESERVED, moSlime, "A monster who is able to live inside the living cave wall.") MONSTER( 'Z'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster MONSTER ( 'G', 0xFFFFFF, "Ghost", moGhost, CF_FACE_SIDE|CF_NOBLOW|CF_NONLIVING|CF_GHOST|CF_FLYING|CF_ATTACK_THRU_VINE|CF_ATTACK_NONADJACENT|CF_IGNORE_PLATE|CF_IGNORE_SMELL|CF_GHOSTMOVER, RESERVED, moGhost, "A typical monster from the Graveyard, who moves through walls.\n\n" "There are also wandering Ghosts. They will appear " "if you do not explore any new places for a long time (about 100 turns). " "They can appear anywhere in the game.") MONSTER( 'N'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves MONSTER ( 'S', 0x404040, "Shadow", moShadow, CF_FACE_UP|CF_NOBLOW|CF_NONLIVING, RESERVED, moNone, "A creepy monster who follows you everywhere in the Graveyard.") MONSTER( 'P'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous MONSTER ( 'P', 0xFFFF00, "Fire Cultist", moPyroCultist, CF_FACE_UP, RESERVED, moYeti, "People worshipping Cthulhu. This one is especially dangerous, " "as he is armed with a weapon which launches fire from afar.") MONSTER( 'S'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus MONSTER ( 'W', 0xFFFFFF, "Running Dog", moRunDog, CF_FACE_SIDE, RESERVED, moYeti, "This white dog is able to run all the time. It is the only creature " "able to survive and breed in the Land of Eternal Motion.") MONSTER( 'S'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam MONSTER ( 'S', 0xC00040, "Fire Fairy", moFireFairy, CF_FACE_UP, RESERVED, moYeti, "These fairies would rather burn the forest, than let you get some Fern Flowers. " "The forest is infinite, after all...\n\n" "Fire Fairies transform into fires when they die.") MONSTER( 'C'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar MONSTER ( 'P', 0x4040C0, "Pikeman", moLancer, CF_FACE_UP, RESERVED, moYeti, "When Pikemen move, they attack all cells which are now adjacent to them. " "Luckily, they can be killed in the same way.\n\n" "They never move if this would attack their friends.") MONSTER( 'F'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail MONSTER ( 'M', 0x404040, "Miner", moMiner, CF_FACE_UP, RESERVED, moYeti, "Miners have special tools for dealing with the Living Cave. " "When they die, these tools activate, destroying the living cave " "around them.") MONSTER( 'V'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die MONSTER ( 'V', 0xFFC0C0, "Vine Spirit", moVineSpirit, CF_FACE_SIDE|CF_NOBLOW|CF_SLIME|CF_ATTACK_THRU_VINE|CF_IGNORE_SMELL, RESERVED, moSlime, "A spirit living in the vines!\n\n" "Vine Spirits destroy the vines when they die.") MONSTER( 'T'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life MONSTER ( 'E', 0xFFFF40, "Earth Elemental", moEarthElemental, CF_FACE_UP|CF_NONLIVING, RESERVED, moEarthElemental, "A rare unliving construct from the Dead Caves. " "It instantly destroys cave walls next to its path, and also leaves " "an impassable wall behind it. You suppose that this impassable wall helps it to " "escape from some threats. You hope you won't meet these threats...") MONSTER( 'W'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers MONSTER ( 'W', 0xFF4040, "Speed Witch", moWitchSpeed, CF_FACE_UP|CF_WITCH|CF_POWER, RESERVED, moYeti, "A Witch with a Speed spell. She moves twice as fast as you. Unless you " "have an Orb of Speed too, of course!") MONSTER( 'W'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though MONSTER ( 'W', 0xFF8000, "Fire Witch", moWitchFire, CF_FACE_UP|CF_WITCH|CF_POWER, RESERVED, moYeti, "A Witch with a Fire spell. She will leave a trail of fire behind her.") MONSTER( 'W'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire MONSTER ( 'W', 0x808080, "Aether Witch", moWitchGhost, CF_FACE_UP|CF_NOBLOW|CF_WITCH|CF_IGNORE_SMELL|CF_GHOSTMOVER|CF_POWER, RESERVED, moWitchGhost, "A Witch with an Aether spell. She is able to move through fire and walls.") MONSTER('@'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process MONSTER ( 'P', 0xD10000, "Cult Leader", moCultistLeader, CF_FACE_UP|CF_LEADER, RESERVED, moPirate, "These Cultists can push the statues, just like you.") MONSTER('@'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends MONSTER ( 'P', 0xD00000, "Pirate", moPirate, CF_FACE_UP|CF_LEADER, RESERVED, moPirate, "Just a typical hyperbolic pirate.") MONSTER( 'P'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders MONSTER ( 'B', 0xA00000, "Bomberbird", moBomberbird, CF_FACE_SIDE|CF_BIRD|CF_FLYING|CF_IGNORE_PLATE, RESERVED, moEagle, "Dark red birds who have created the minefield.\n\n" "They create a mine on the spot where they are killed, provided " "that the terrain is suitable. Also note that mines are triggered " "by dead birds falling on them.") MONSTER( 'A'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles MONSTER ( 'G', 0xFF0000, "Palace Guard", moPalace, CF_FACE_UP|CF_STUNNABLE|CF_HP, RESERVED, moYeti, "You have to hit Palace Guards several times to kill them. After each hit, they " "are pushed away and stunned for some time.") MONSTER( 'G'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time MONSTER ( 'G', 0xC000C0, "Vizier", moVizier, CF_FACE_UP|CF_STUNNABLE|CF_HP, RESERVED, moYeti, "Viziers are neither pushed away nor stunned. However, you attack them automatically when " "escaping from them.") MONSTER( 'T'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed MONSTER ( 'E', 0x0000FF, "Water Elemental", moWaterElemental, CF_FACE_UP|CF_NOBLOW|CF_NONLIVING, RESERVED, moWaterElemental, "Wherever this powerful being goes, the living fjord " "sinks below water, non-magical boats are destroyed, and fires are extinguished.\n\n" "As a special case, you can attack the Water Elemental from the water, without drowning immediately.") MONSTER( 'E'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind MONSTER ( 'E', 0xC0C0FF, "Air Elemental", moAirElemental, CF_FACE_UP|CF_FLYING|CF_IGNORE_PLATE, RESERVED, moAirElemental, "An Air Elemental looks like a live tornado. Once you are three (or less) cells from it, " "it is impossible to move closer, due to strong winds. You can stand and wait, though. " "This also affects most monsters.") MONSTER( 'T'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die MONSTER ( 'F', 0xC35817, "Giant Fox", moRedFox, CF_FACE_SIDE, RESERVED, moYeti, "What is freedom for you? A situation when you can walk wherever you want? " "Or a situation when you do not have to work, since you have as much tasty food " "as you want?\n\n" "Well, this creature has chosen the second option. It won't be happy " "if you destroy its prison.\n") MONSTER( 'C'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind MONSTER ( 'G', 0xC0FFC0, "Friendly Ghost", moFriendlyGhost, CF_FACE_SIDE|CF_NOGHOST|CF_GOK|CF_FRIENDLY|CF_FACING|CF_GHOST|CF_FLYING|CF_ATTACK_THRU_VINE|CF_ATTACK_NONADJACENT|CF_IGNORE_PLATE, RESERVED, moFriendlyGhost, "Friendly ghosts are friendly beings who can go through any obstacles. However, " "unlike most friends, they tend to fly away from you.") MONSTER( 'R'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait MONSTER ( 'R', 0x806040, "Ratling Avenger", moRatlingAvenger, CF_FACE_UP|CF_LEADER|CF_RATLING, RESERVED, moPirate, "So, you have killed a Ratling on the unwarped sea? You will be punished for this! " "Luckily, if you run away from the Warped Sea quickly, the Ratling Avengers will lose track of you.") MONSTER( 'Y'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat MONSTER ( 'K', 0xA8A8A8, "Sparrowhawk", moSparrowhawk, CF_FACE_SIDE|CF_BIRD|CF_FLYING|CF_IGNORE_PLATE, RESERVED, moEagle, "A bird who hunts in the treetops of Yendorian Forest.") MONSTER( 'D'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword MONSTER ( 'V', 0xC000C0, "Vampire Bat", moVampire, CF_FACE_SIDE|CF_BIRD|CF_FLYING|CF_UNARMED|CF_IGNORE_PLATE, RESERVED, moEagle, "Vampire Bats don't attack normally, but they drain your magical powers if " "they are at distance at most 2 from you.") MONSTER( 'B'
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword CF_FACE_SIDE CF_BIRD CF_FLYING CF_UNARMED Someone has told you that one can get battle experience safely by killing tons of essentially harmless such as Bats But does this make any sense n n It does not Bats cannot hurt but may block your or toggle switches if they fall on them MONSTER ( 'B', 0x606020, "Herd Bull", moHerdBull, CF_FACE_SIDE|CF_BULL|CF_FACING, RESERVED, moRagingBull, "Herds of these Bulls are running long distances for some reason. They become Raging Bulls if something stops them.") MONSTER( 'B'
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you again (in any direction). " "Raging Bulls cannot be killed or stunned conventionally." ) MONSTER( 'B'
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them MONSTER ( 'N', 0xFFFF80, "Narcissist", moNarciss, CF_FACE_UP, RESERVED, moYeti, "This person loves to look at their own reflection in the mirror. " "He believes himself to be one of the most important creatures in this world, " "and hates those who do not admire him.") MONSTER( 'M'
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them MONSTER ( 'J', 0x50A030, "Jiangshi", moJiangshi, CF_FACE_UP|CF_NONLIVING, RESERVED, moYeti, "You think this was one of the people who have constructed the Terracotta Warriors and the arrow traps. " "They have been locked inside, so that they will never divulge the secrets of the mausoleum. They would like to return their homes and families, though.") MONSTER( 'B'
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind MONSTER ( 'W', 0xA00000, "Lava Wolf", moLavaWolf, CF_FACE_SIDE, RESERVED, moYeti, "While Ice Wolves love heat, their instincts usually will not let them leave the Icy Lands -- " "they are afraid that they will be unable to get back home, and that they will lose track of their prey. " "However, they find the Volcanic Wasteland so hot and attractive that they abandon their natural instincts... " "and try to track their prey using their other senses and intelligence.") MONSTER( 'G'
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind Ice CF_FACE_UP The Ice Golems are powered by intense magical coldness When destroyed in the Blizzard or another icy they become ice and freeze the land around them MONSTER ( 'S', 0xA00000, "Salamander", moSalamander, CF_FACE_SIDE|CF_STUNNABLE, RESERVED, moYeti, "Salamanders are tough lizard-like creatures. Their tough skin protects them " "from both physical attacks and heat. Salamanders " "are stunned for a longer time if you push them into lava, fire, or a solid obstacle.") MONSTER( 'W'
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind Ice CF_FACE_UP The Ice Golems are powered by intense magical coldness When destroyed in the Blizzard or another icy they become ice and freeze the land around them Hunting Dog (regrouping)"
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind Ice CF_FACE_UP The Ice Golems are powered by intense magical coldness When destroyed in the Blizzard or another icy they become ice and freeze the land around them Hunting When your plan has clearly it is better to abandon it and go to a safe to have a chance of succeeding next time This dog clearly knows this MONSTER ( 'C', 0x0060E0, "Blue Raider", moCrusher, CF_FACE_UP|CF_RAIDER, RESERVED, moYeti, "Blue Raiders have a powerful attack which takes two turns to complete, and also makes the Blue Raider stunned " "for a long time. This attack can destroy other Raiders if it hits them.") MONSTER( 'B'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down MONSTER ( 'B', 0xE07060, "Acid Gull", moAcidBird, CF_FACE_SIDE|CF_BIRD|CF_FLYING|CF_IGNORE_PLATE, RESERVED, moEagle, "Where did this strange bird come from?...\n\n" "Acid Gulls dissolve the land on which they fall when they die. ") MONSTER( 'W'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties MONSTER ( 'W', 0x707080, "Falling Dog", moFallingDog, CF_FACE_SIDE, RESERVED, moYeti, "Distant relatives of the Running Dogs.") MONSTER( 'B'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained ITEM (' *', 0xFFFFFF, "Ice Diamond", itDiamond, IC_TREASURE, ZERO, RESERVED, osNone, "Cold white gems, found in the Icy Land.") ITEM('$'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it ITEM (';', 0xFF4000, "Spice", itSpice, IC_TREASURE, ZERO, RESERVED, osNone, "A rare and expensive substance found in the Desert. " "It is believed to extend life and raise special psychic powers.") ITEM(' *'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle ITEM ('!', 0xFFFF00, "Elixir of Life", itElixir, IC_TREASURE, ZERO, RESERVED, osNone, "A wonderful beverage, apparently obtained by mixing red and blue slime. You definitely feel more " "healthy after drinking it, but you still feel that one hit of a monster is enough to kill you.") ITEM('%'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these ITEM ('/', 0xFF8000, "Necromancer's Totem", itBone, IC_TREASURE, ZERO, RESERVED, osNone, "These sinister totems contain valuable gems.") ITEM('%'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component ITEM ('/', 0x00FF00, "Statue of Cthulhu", itStatue, IC_TREASURE, ZERO, RESERVED, osNone, "This statue is made of materials which cannot be found in your world.") ITEM(' *'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable ITEM (' *', 0x8080FF, "Ice Sapphire", itSapphire, IC_TREASURE, ZERO, RESERVED, osNone, "Cold blue gems, found in the Cocytus.") ITEM(' *'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads ITEM ('[', 0x8080FF, "Key", itKey, IC_OTHER, ZERO, RESERVED, osNone, "That's all you need to unlock the Orb of Yendor! Well... as long as you are able to return to the Orb that this key unlocks...\n\n" "Each key unlocks only the Orb of Yendor which led you to it.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n ITEM ( 'o', 0xFF20FF, "Orb of Yendor", itOrbYendor, IC_OTHER, ZERO, RESERVED, osNone, "This wonderful Orb can only be collected by those who have truly mastered this hyperbolic universe, " "as you need the right key to unlock it. Luckily, your psychic abilities will let you know " "where the key is after you touch the Orb.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions ITEM ( 'o', 0xFFFFFF, "Orb of Flash", itOrbFlash, IC_ORB, ZERO, RESERVED, osOffensive, "This orb can be used to invoke a flash spell, which destroys almost everything in radius of 2.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires ITEM ( 'o', 0xFF6060, "Orb of Speed", itOrbSpeed, IC_ORB, ZERO|IF_EMPATHY, RESERVED, osUtility, "This orb can be used to move faster for some time.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up ITEM ( 'o', 0x60D760, "Orb of Shielding", itOrbShield, IC_ORB, ZERO|IF_PROTECTION|IF_EMPATHY, RESERVED, osNone, "This orb can protect you from damage.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands ITEM ( 'o', 0x20FFFF, "Orb of Teleport", itOrbTeleport, IC_ORB, ZERO|IF_RANGED, RESERVED, osRanged, "This orb lets you instantly move to another location on the map. Just click a location which " "is not next to you to teleport there. ") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so far (even if you do not use it to save the game). " ) ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n ITEM ('%', 0x0000FF, "Fern Flower", itFernFlower, IC_TREASURE, ZERO, RESERVED, osNone, "This flower brings fortune to the person who finds it.\n") ITEM('!'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location ITEM ( 'o', 0x706070, "Orb of Aether", itOrbAether, IC_ORB, ZERO|IF_EMPATHY, RESERVED, osUtility, "This orb allows one to pass through all kinds of walls and chasms.") ITEM('$'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves ITEM ( 'o', 0x005050, "Orb of the Mind", itOrbPsi, IC_ORB, ZERO|IF_RANGED, RESERVED, osRanged, "This orb allows you to instantly kill a non-adjacent enemy by clicking it. " "Each use drains 30 charges.") ITEM('!'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy ITEM (' *', 0x60C060, "Emerald", itEmerald, IC_TREASURE, ZERO, RESERVED, osNone, "A precious green gem from the Emerald Mines.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items ITEM (' *', 0xFFFF00, "Powerstone", itPower, IC_TREASURE, ZERO, RESERVED, osNone, "A Stone from the Land of Power. You are not sure what it is exactly, but " "as the Powerstones are kept in crystal cabinets, they are surely valuable.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you ITEM ('?', 0x00FF00, "Grimoire", itGrimoire, IC_TREASURE, ZERO, RESERVED, osNone, "The Grimoires contain many secrets of the Great Old Ones. " "Each new inner circle in the Temple of Cthulhu contains new Grimoires, with new secrets. " "You hope to read them when you return home, and to learn many things. " "The knowledge is valuable to you, but it is rather pointless to try to get " "several copies of the same Grimoire...") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells ITEM ( 'o', 0x8B4513, "Orb of Trickery", itOrbIllusion, IC_ORB, ZERO|IF_RANGED, RESERVED, osRanged, "This Orb allows you to create illusions of yourself. Illusions are targeted " "by most monsters, just like yourself, Thumpers, and your friends.\n\n" "Each illusion takes 5 charges to create, and one extra charge " "per turn. You can also click your illusion to take it away, restoring 4 charges.\n\n" "If you have both Orb of Teleport and Orb of Trickery, Illusion is cast " "first -- you can then teleport on your Illusion to switch places with it.") ITEM('?'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there ITEM ( 'o', 0x6060FF, "Orb of Time", itOrbTime, IC_ORB, ZERO, RESERVED, osUtility, "Normally, the power of most Orbs slowly fades away, even when " "you are not actively using them. This Orb prevents this.\n\n" "When you have the Orb of Time, Orbs which are not active won't lose their power. " "Orbs are considered active if they have a continuous power which has actually " "affected something in the last turn.\n\n" "Orbs of Shielding remain active after being activated (even if you are no longer " "attacked), and Orbs of Time have a bigger cap inside their native Caribbean than " "outside.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an item (in charges) equals the square of its distance to you. Contrary " "to some other Orbs
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left ITEM ('!', 0xFF8080, "Bomberbird Egg", itBombEgg, IC_TREASURE, ZERO, RESERVED, osNone, "Bomberbird eggs are big and tasty, and thus valuable. " "They can hatch when left alone for some time (but this will never happen " "if you are watching).") ITEM(' *'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here ITEM ('$', 0xFFFFFF, "Pearl", itWhirlpool, IC_TREASURE, ZERO, RESERVED, osNone, "You do not know exactly why, but there are valuable pearls on many boats " "in the whirlpool.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird ITEM ( 'o', 0x000060, "Orb of Water", itOrbWater, IC_ORB, ZERO|IF_EMPATHY, RESERVED, osNone, "This Orb allows your boat to go against the current, " "and also to go into the land, creating water on the way.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters ITEM ('?', 0x802000, "Hypersian Rug", itPalace, IC_TREASURE, ZERO, RESERVED, osNone, "Nice, a hyperbolic rug! It will not fit very well on your flat Euclidean floor, but who cares?") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls ITEM ( 'o', 0x0070C0, "Orb of the Fish", itOrbFish, IC_ORB, ZERO|IF_EMPATHY, RESERVED, osNone, "This Orb lets you dive into the water. While diving, you are able to see and collect underwater treasures, " "while being invisible to monsters yourself. You are afraid of jumping into the water straight from a boat, so usually you won't do it.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends ITEM ( 'o', 0xFF208F, "Orb of Love", itOrbLove, IC_ORB, ZERO|IF_SHMUPLIFE, RESERVED, osLove, "Love takes time, but it heals all wounds, and transcends time and space.\n\n" "The Orb of Love is worth 30$$$, if you end the game with it.\n") ITEM('/'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them ITEM ( 'o', 0x309060, "Orb of Summoning", itOrbSummon, IC_ORB, ZERO|IF_RANGED, RESERVED, osRanged, "This orb allows you to summon monsters. Usually, they are either Elementals or " "native creatures. While the monsters do not like being summoned, and will " "attack you once they recover from summoning sickness, such summoning " "often has its uses.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters ITEM ( 'o', 0xA08000, "Orb of Stunning", itOrbStunning, IC_ORB, ZERO|IF_RANGED, RESERVED, osRanged, "This Orb allows you to target monsters to stun them. " "10 charges are used to stun for 5 turns. Does not " "work against multi-tile monsters.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool ITEM ( 'o', 0xC00000, "Orb of Freedom", itOrbFreedom, IC_ORB, ZERO, RESERVED, osOffensive, "This orb is activated if you are unable to escape (radius 4) " "without making illegal moves or " "going through cells which are currently adjacent to enemy monsters. " "Most game over situations are covered by this, but generally, " "this orb is oversensitive...\n\n" "When activated, it creates a Flash effect of radius 5.") ITEM('%'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n ITEM ( 'o', 0x505050, "Orb of Undeath", itOrbUndeath, IC_ORB, ZERO|IF_EMPATHY|IF_SHMUPLIFE|IF_REVIVAL, RESERVED, osFriend, "Monsters slain by you in melee are turned into friendly ghosts, " "Does not affect plants and friends.") ITEM(' *'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong ITEM ( 'o', 0xC00060, "Orb of Empathy", itOrbEmpathy, IC_ORB, ZERO|IF_SHMUPLIFE, RESERVED, osFriend, "This Orb lets your allies to share your Orb powers.\n\n" "The following Orbs are affected:") ITEM('>'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate ITEM ( 'x', 0xFF00FF, "buggy item", itBuggy, IC_NAI, ZERO, RESERVED, osNone, "Please report this as a bug.") ITEM( 'x'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug ITEM ('%', 0x744c7c/4+0x800000, "Thornless Rose", itRose, IC_TREASURE, ZERO, RESERVED, osNone, "A big, beautiful, magical flower.") ITEM(' *'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety ITEM ( 'o', 0x764e7c *2, "Orb of Beauty", itOrbBeauty, IC_ORB, ZERO, RESERVED, osNone, "This Orb makes you stunningly beautiful. " "Monsters which come next to you will be stunned for one turn. " "Multi-tile monsters are not affected. Additionally, it makes you immune to " "beauty.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones ITEM ( 'o', 0xFFFF80, "Orb of Energy", itOrbEnergy, IC_ORB, ZERO, RESERVED, osUtility, "This Orb halves the power usage of orbs which cost some " "charges with each activation. It even affects the " "one-shot orbs such as Flash or Teleport. If such an activation " "normally costs x charges, it costs only x/2 (rounded up) " "if you have an Orb of Energy.") ITEM( 'o'
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones Orb of the ZERO This Orb protects you from physical attacks It lasts for more turns than the Orb of but charges are lost whenever you are attacked It also does not protect you from and being eaten ITEM ('!', 0xFF6000, "Dragon Scale", itDragon, IC_TREASURE, ZERO|IF_FIREPROOF, RESERVED, osNone, "Dragon Scales are a prized material for armors. " "They are also prized by collectors, who would like to boast " "about how they have killed a Dragon.\n\n" "Dragon Scales disappear after 500 turns.") ITEM( 'o'
 
while you are protected from dangerous terrains and partially from attacks (they cause you to lose half of your Domination power)
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there ITEM ( 'o', 0xFFFF80, "Orb of the Sword", itOrbSword, IC_ORB, ZERO, RESERVED, osDirectional, "This Orb gives you a weapon made of pure magical energy. You do not hold " "it, it simply floats in the air next to you. When you go, the energy sword moves " "with you, pointing at the same relative angle it pointed before -- you cannot " "move or rotate it otherwise. Most monsters can be killed by moving the sword into them, " "and won't move into the spot with the sword.") ITEM( 'x'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken ITEM ( 'o', 0xFF8040, "Orb of the Sword II", itOrbSword2, IC_ORB, ZERO, RESERVED, osDirectional, "An alternative version of Orb of the Sword. If you have both of them, " "you have two energy swords, facing in opposite directions.") ITEM(' *'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows ITEM ('!', 0xFFD700, "Golden Egg", itTrollEgg, IC_TREASURE, ZERO, RESERVED, osNone, "Trolls of Trollheim are descendants of a bridge Troll, who collected " "payments from people crossing the bridge. One of them paid with " "golden eggs. The bridge Troll found the eggs beautiful, but he quickly lost them. " "Golden eggs are still revered by Trolls, and you can find them in their " "caves.") ITEM('!'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc ITEM ( 'o', 0x808080, "Orb of the Stone", itOrbStone, IC_ORB, ZERO|IF_EMPATHY, RESERVED, osNone, "Trolls turn into stone walls when they die. When you have this Orb, " "this happens to every monster you defeat. Statues created from this Orb " "have slightly different properties than Trolls who petrify naturally.") ITEM('%'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold ITEM ( 'o', 0xC00040, "Orb of Recall", itOrbRecall, IC_ORB, ZERO, RESERVED, osNone, "When the charges on this Orb expire, " "you will be automatically returned to the place where you have found it. " "Extra Orbs of Recall delay this without changing the recall location. " "Pick up an Orb of Safety causes an immediate recall.") ITEM(']'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy ITEM ( 'o', 0x8080FF, "Orb of Vaulting", itOrbDash, IC_ORB, ZERO|IF_RANGED, RESERVED, osFrog, "This Orb allows you to jump over an adjacent monster, killing or stunning it. " "You can only vault in a roughly straight line. " "Target a cell on the other side to use it.") ITEM( 'o'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror ITEM ( 'O', 0xF0F0F0, "your orbs", itInventory, IC_OTHER, ZERO, RESERVED, osNone, "Click this to see your orbs.") ITEM('%'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient ITEM (' *', 0x40E0D0, "Turquoise", itHunting, IC_TREASURE, ZERO, RESERVED, osNone, "Hunters believe that wearing a Turquoise amulet will improve their accuracy. " "This one has been lost, but the hunting dogs are guarding it until the owner returns.") ITEM('('
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter ITEM ( 'o', 0x307080, "Orb of Slashing", itOrbSide1, IC_ORB, ZERO|IF_EMPATHY, RESERVED, osOffensive, "Whenever you attack with this Orb, you also hit the monsters adjacent both to you and the monster you originally attacked.") ITEM( 'o'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked ITEM ( 'o', 0x30D080, "Orb of Ferocity", itOrbSide3, IC_ORB, ZERO|IF_EMPATHY, RESERVED, osOffensive, "Whenever you attack with this Orb, you also hit the monsters adjacent to you and opposite to the monster you originally attacked.") ITEM( 'o'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire ITEM ( 'o', 0x3080D0, "Orb of Change", itOrbMorph, IC_ORB, ZERO|IF_RANGED, RESERVED, osRanged, "This ranged Orb will transform the target monster into one without any special powers. It also stuns them for one turn. " "Does not affect multi-tile monsters.") ITEM( 'o'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through walls (one cell wide)
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit ITEM ( 'o', 0x202020, "Orb of Slaying", itOrbSlaying, IC_ORB, ZERO|IF_EMPATHY, RESERVED, osOffensive, "This Orb lets you defeat Raiders and other tough single-cell monsters in melee.") ITEM(' *'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem ITEM ('$', 0xF0C0C0, "Meteorite", itWest, IC_TREASURE, ZERO, RESERVED, osNone, "These rocks falling from the sky have been captured to fall forever in the artificial gravity. Meteorite iron is believed to be a valuable material for magical weapons.") ITEM(' *'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation ITEM ( 'o', 0x703800, "Orb of Intensity", itOrbIntensity, IC_ORB, ZERO, RESERVED, osNone, "When you have this, initial and maximal charge amounts of all Orbs are increased by 20%.") ITEM( 'o'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti gravity (causes the direction of gravity to be reversed)
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation (you can move in directions which are neither up nor down, " "or between cells if one of them has a wall in a 'neutral' direction). In lands with standard gravity
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a wall (movement between cells without adjacent walls is not allowed). " "For each move
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are affected (for example, if you move next to a wall in a non-gravity land, " "anti-gravity kicks in and monsters will not be able to move in open space)." ) ITEM( 'o'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead WALL ('#', 0x8080FF, "ice wall", waIcewall, WF_WALL|WF_HIGHWALL|WF_HEATCOLOR, RESERVED, 0, sgNone, "Ice Walls melt after some time has passed.") WALL(' "A natural terrain feature of the Desert.") WALL('%'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WALL ('%', 0xFFC0C0, "Cloud of Mirage", waCloud, WF_WALL, RESERVED, 0, sgNone, "Tiny droplets of magical water. You see images of yourself inside them. " "Go inside the cloud, to make these images help you.") WALL('^'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive WALL ('+', 0xC0C0C0, "ancient grave", waAncientGrave, WF_WALL|WF_HIGHWALL|WF_GRAVE, RESERVED, 0, sgNone, "An ancient grave.") WALL('+'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL A fresh grave Necromancers like those WALL ('#', 0x00FFFF, "column", waColumn, WF_WALL|WF_HIGHWALL, RESERVED, 0, sgNone, "A piece of architecture typical to R'Lyeh.") WALL('
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL A fresh grave Necromancers like those WF_WATER An impassable lake in Cocytus WALL ('>', 0x101010, "chasm", waChasm, ZERO|WF_CHASM, RESERVED, 0, sgNone, "It was a floor... until something walked on it.") WALL('>'
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL A fresh grave Necromancers like those WF_WATER An impassable lake in Cocytus It was a floor until something walked on it WALL ('#', 0xD0D010, "weird rock", waWaxWall, WF_WALL|WF_HIGHWALL, RESERVED, 0, sgNone, "A weirdly colored rock. Hyperentomologists claim that the " "Hyperbug armies use these rocks to navigate back home after a victorious battle.") WALL(' "Witches use these crystal cabinets to protect Powerstones
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n NATIVE (m==moVariantWarrior ? 2 :among(m, moMonk, moCrusher, moSkeleton, moHedge, moLancer, moFlailer, moCultist, moPyroCultist, moNecromancer, moGhost, moZombie, moRatling) ? 1 :isIvy(m) ? 1 :0) REQ(ITEMS_TOTAL(LST
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n variant_unlock_value ())) LAND(0x00C0C0
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful ITEM ('%', 0xFF6EC7, "Water Lily", itWet, IC_TREASURE, ZERO, RESERVED, osNone, "A beautiful plant from the Wetland.") WALL('
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures WALL ('=', 0x0000A0, "deep water", waDeepWater, WF_WATER, RESERVED, 0, sgWater, "This body of water is calm and beautiful, but too deep to pass.") MONSTER( 'P'
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger MONSTER ( 'T', 0xFF00FF, "World Turtle", moWorldTurtle, CF_FACE_SIDE|CF_STUNNABLE|CF_SLOWMOVER, RESERVED, moYeti, "Have you reached the edge of the Poincaré disk? No, it must just be the edge of this world. " "Which happens to be floating on the backs of some turtles. Wondering how such not very big turtles could " "support such a large world? Well, there are LOTS of them! " "This one got so annoyed by the fact that you discovered this that it left its post. However, the world still " "stands, because there are so many turtles.") ITEM( 'o'
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you LAND (0x6FA136, "Frog Park", laFrog, ZERO, itFrog, RESERVED, "This park is a perfect place for frogs to hide from predators. " "So perfect that the frogs have grown in size, gained magical abilities, " "and become very dangerous themselves.") ITEM('$'
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child ITEM ( 'o', 0x808080, "Orb of Impact", itOrbImpact, IC_ORB, ZERO, RESERVED, osUtility, "Whenever you use a ranged Orb to achieve an effect, all the single-tile monsters adjacent to the target " "location are stunned.") WALL(' "A strange small tree that cannot be attacked with mundane weapons nor phased though. " "It can be vaulted over
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child though MONSTER ('F', 0x60A060, "Giant Frog", moFrog, ZERO, RESERVED, moFrog, "At first, you are shocked by the agility of this frog. Such a large creature " "should not be able to jump that quickly!\n\n" "Then, you notice the green glow around its legs. This frog must be magical... " "it has sacrificed its swimming abilities for superfrog jumping powers.") MONSTER('F'
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child though Yellow A slightly transparent yellow frog It has mastered the magical power of phasing through solid obstacles such as rock MONSTER ('F', 0x8080FF, "Blue Frog", moVaulter, ZERO, RESERVED, moVaulter, "This frog is able to vault over the shrubs in the Frog Park, destroying the shrub in the process. " "While it can also vault over monsters, it will never hurt the other frogs!") REQ(ITEMS_TOTAL(LST
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child though Yellow A slightly transparent yellow frog It has mastered the magical power of phasing through solid obstacles such as rock Eclectic LF_ICY Many kinds of creatures are living each with its own architectural style MONSTER ( 'W', 0xA04060, "Mutant2", moVariantWarrior2, CF_FACE_UP, RESERVED, moYeti, "These guys look a bit strange, but they have no special properties.") ITEM('/'
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child though Yellow A slightly transparent yellow frog It has mastered the magical power of phasing through solid obstacles such as rock Eclectic LF_ICY Many kinds of creatures are living each with its own architectural style Lazurite A beautiful blue figurine Every figurine is different ITEM ( 'o', 0x808080, "Orb of Chaos", itOrbChaos, IC_ORB, ZERO, RESERVED, osUtility, "When you move, the contents of the two cells adjacent to your both locations are swapped. " "If they contain creatures, these creatures will be stunned for some time, before they understand what happened.\n\n" "Does not work if one of the cells contains a " "multi-tile creature or a barrier-like wall.") REQ(ITEMS_TOTAL(LST
 

Variables

 Icewolf
 
 moWolf
 
 CF_FACE_SIDE
 
 RESERVED
 
 moYeti
 
A nasty predator from the Icy Land Contrary to other monsters
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat Goblin
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat moGoblin
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat CF_FACE_UP
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert Man
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert moDesertman
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge Sandworms
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them Mimic
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them moMimic
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY CF_FACING
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY moNone
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space Golem
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space moGolem
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process Eagle
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process moEagle
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING CF_IGNORE_PLATE
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic bird
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast Zombie
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast moZombie
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP CF_NONLIVING
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancer
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster moNecromancer
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves Cultist
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves moCultist
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice Shark
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice moShark
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE CF_SHARK
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many people
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon moGreaterShark
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL CF_GHOSTMOVER
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic sharks
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal Sage
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal moCrystalSage
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP CF_UNARMED
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful crystal
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of it
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at Â°C
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail Guard
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail moFlailer
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him directly
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then Luckily
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a trick
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine Beast
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine moVineBeast
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark Troll
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark moDarkTroll
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP CF_TROLL
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch Apprentice
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch moWitch
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH CF_POWER
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her path
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash Witch
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash moWitchFlash
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter moWitchWinter
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil moEvilGolem
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process Illusion
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process moIllusion
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like yourself
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like Thumpers
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends Parrot
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends moParrot
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME CF_IGNORE_SMELL
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME moSlime
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of Caribbean
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders Albatross
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders moAlbatross
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles Skeleton
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles moSkeleton
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING CF_STUNNABLE
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace Guards
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them Well
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native land
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native Palace
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord moFjordTroll
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they die
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock Trolls
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire Elemental
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire moFireElemental
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest moForestTroll
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind Crow
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind moWindCrow
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as you
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind Ratling
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind moRatling
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER CF_RATLING
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER moPirate
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and sailors
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an enemy
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely suspicious
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian Researcher
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian moResearcher
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian ZERO
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special features
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat Draugr
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat moDraugr
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING CF_SLOWMOVER
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane weapons
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword Bat
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword moBat
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword CF_FACE_SIDE CF_BIRD CF_FLYING CF_UNARMED Someone has told you that one can get battle experience safely by killing tons of essentially harmless creatures
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword CF_FACE_SIDE CF_BIRD CF_FLYING CF_UNARMED Someone has told you that one can get battle experience safely by killing tons of essentially harmless such as Bats But does this make any sense n n It does not Bats cannot hurt but may block your movement
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword CF_FACE_SIDE CF_BIRD CF_FLYING CF_UNARMED Someone has told you that one can get battle experience safely by killing tons of essentially harmless such as Bats But does this make any sense n n It does not Bats cannot hurt but may block your or toggle switches if they fall on them Raging Bull
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword CF_FACE_SIDE CF_BIRD CF_FLYING CF_UNARMED Someone has told you that one can get battle experience safely by killing tons of essentially harmless such as Bats But does this make any sense n n It does not Bats cannot hurt but may block your or toggle switches if they fall on them Raging moRagingBull
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword CF_FACE_SIDE CF_BIRD CF_FLYING CF_UNARMED Someone has told you that one can get battle experience safely by killing tons of essentially harmless such as Bats But does this make any sense n n It does not Bats cannot hurt but may block your or toggle switches if they fall on them Raging CF_FACE_SIDE CF_BULL Raging Bulls charge in a straight line
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword CF_FACE_SIDE CF_BIRD CF_FLYING CF_UNARMED Someone has told you that one can get battle experience safely by killing tons of essentially harmless such as Bats But does this make any sense n n It does not Bats cannot hurt but may block your or toggle switches if they fall on them Raging CF_FACE_SIDE CF_BULL Raging Bulls charge in a straight when they can choose one of two possible directions
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword CF_FACE_SIDE CF_BIRD CF_FLYING CF_UNARMED Someone has told you that one can get battle experience safely by killing tons of essentially harmless such as Bats But does this make any sense n n It does not Bats cannot hurt but may block your or toggle switches if they fall on them Raging CF_FACE_SIDE CF_BULL Raging Bulls charge in a straight when they can choose one of two possible they choose one closer to your current location In the case of a tie
 
A nasty predator from the Icy Land Contrary to other it tracks its prey by their heat A nasty creature native to the Living Caves They don t like you for some reason Desert A tribe of men native to the Desert They have even tamed the huge who won t attack them CF_FACE_UP CF_NOGHOST CF_NOBLOW CF_MIMIC CF_NONLIVING CF_FRIENDLY A magical being which copies your movements You feel that it would be much more useful in an Euclidean space CF_FACE_UP CF_NOGHOST CF_GOK CF_NONLIVING CF_FRIENDLY You can summon these friendly constructs with a magical process CF_FACE_SIDE CF_BIRD CF_FLYING A majestic who is able to fly very fast CF_FACE_UP A typical Graveyard monster Necromancers can raise ghosts and zombies from fresh graves People worshipping Cthulhu They are very dangerous Ice CF_FACE_SIDE This dangerous predator has killed many and has been sent to Cocytus Demon CF_FACE_SIDE CF_NOBLOW CF_SHARK CF_IGNORE_SMELL Demons of Hell do not drown when they fall into the lake in Cocytus They turn into demonic enveloped in a cloud of steam Crystal CF_FACE_UP This being radiates an aura of wisdom It is made of a beautiful you would love to take it home But how is it going to defend itself Better not to think of thinking causes your brain to go hot n n Crystal Sages melt at and they can rise the temperature around you from afar Flail This guard of the Emerald Mine is wielding a huge flail You cannot attack him as the flail would still hit you then you have learned a he will hit himself with the flail Vine A beast made of vines n n Vine Beasts turn into vines when they die Dark CF_FACE_UP A Troll without the power of Life Witch CF_FACE_UP CF_WITCH A Witch without any special powers But watch out ! She will pick up any basic Orbs on her and use their powers Flash CF_FACE_UP CF_WITCH A Witch with a Flash spell Very dangerous n n she never uses the spell if it would kill her friends She could destroy an Evil though Winter CF_FACE_UP CF_WITCH CF_IGNORE_SMELL CF_GHOSTMOVER A Witch with a Winter spell She is able to move through fire Evil CF_FACE_UP CF_NONLIVING Somebody has summoned these evil constructs with a magical process CF_FACE_SIDE CF_NOGHOST CF_NONLIVING CF_FRIENDLY CF_FACING Illusions are targeted by most just like and your friends CF_FACE_SIDE CF_NOBLOW CF_SLIME Parrots feel safe in the forests of so they never leave them But they will help the Pirates by attacking the intruders CF_FACE_SIDE CF_BIRD CF_FLYING Those large seabirds attack you for some reason At least they are not as fast as Eagles CF_FACE_UP CF_NONLIVING Skeletons work similar to Palace but they won t die no matter how many times you hit them you have to be more creative n n Skeletons attacked outside of their native are stunned for a longer time Fjord CF_FACE_UP Fjord Trolls leave a wall when they causing the living fjord to rise around it Contrary to Rock items around are not destroyed Fire This monster leaves a trail of fire behind Forest CF_FACE_UP Forest Trolls create an impassable wall when they die Wind CF_FACE_SIDE CF_BIRD CF_FLYING A large bird who likes strong winds Just as it can fly quickly in the wind CF_FACE_UP CF_LEADER These warped humanoids are skilled warriors and and they feel at home at the Warped Coast Their battle experience has taught them that enemies who wait without moving or attacking anything are the most deadly If they see such an they become extremely and they also wait Yendorian These people study gravity and infinite trees They have no special other than wearing a strange hat CF_FACE_UP CF_NONLIVING Animated corpses of ancient Viking warriors They are immune to mundane but they can be destroyed by your Orb of the Sword CF_FACE_SIDE CF_BIRD CF_FLYING CF_UNARMED Someone has told you that one can get battle experience safely by killing tons of essentially harmless such as Bats But does this make any sense n n It does not Bats cannot hurt but may block your or toggle switches if they fall on them Raging CF_FACE_SIDE CF_BULL Raging Bulls charge in a straight when they can choose one of two possible they choose one closer to your current location In the case of a the cell where more neighbors is closer to your current location is chosen
 
if still a past locations are considered They can attack you in any direction
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into something
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually destroyed
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three turns
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping moSleepBull
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror Spirit
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror moMirrorSpirit
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer alive
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their own
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit physically
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is delayed
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void moVoidBeast
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the wind
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind Ice moIceGolem
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind Ice CF_FACE_UP The Ice Golems are powered by intense magical coldness When destroyed in the Blizzard or another icy they become ice walls
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind Ice CF_FACE_UP The Ice Golems are powered by intense magical coldness When destroyed in the Blizzard or another icy they become ice and freeze the land around them Hunting moHunterChanging
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind Ice CF_FACE_UP The Ice Golems are powered by intense magical coldness When destroyed in the Blizzard or another icy they become ice and freeze the land around them Hunting When your plan has clearly failed
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind Ice CF_FACE_UP The Ice Golems are powered by intense magical coldness When destroyed in the Blizzard or another icy they become ice and freeze the land around them Hunting When your plan has clearly it is better to abandon it and go to a safe place
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind Ice CF_FACE_UP The Ice Golems are powered by intense magical coldness When destroyed in the Blizzard or another icy they become ice and freeze the land around them Hunting When your plan has clearly it is better to abandon it and go to a safe to have a chance of succeeding next time This dog clearly knows this Bronze moBrownBug
 
if still a past locations are considered They can attack you in any and monsters on their way are attacked even if friendly When they crash into the obstacle is usually and they are stunned for three after which they charge at you Sleeping CF_FACE_SIDE CF_BULL Sleeping bulls wake up when you get into distance of two cells from them Mirror A long time ago a mighty warrior was guarding the mirrors from being broken While this warrior is no longer his reflections have gained life of their and will punish the intruders n n If you attack a Mirror Spirit it is but not destroyed more reflections will come out of the mirror Use Mimics to destroy them Void CF_FACE_UP Are creatures of Void actual or just monster shaped holes in the air n nVoid Beasts move simply by letting the air move into their current location the hole will move to the place where the air came from ! Void Beasts are great at moving against the but they have problems moving with the wind Ice CF_FACE_UP The Ice Golems are powered by intense magical coldness When destroyed in the Blizzard or another icy they become ice and freeze the land around them Hunting When your plan has clearly it is better to abandon it and go to a safe to have a chance of succeeding next time This dog clearly knows this Bronze CF_FACE_SIDE A large bug native to the Brown Islands Cannot be killed easily due to their tough armor
 
 still
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get down
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down Mutant
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down moVariantWarrior
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit strange
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western Hawk
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western moWestHawk
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free Fall
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained Gold
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained itGold
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained IC_TREASURE
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained osNone
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it Ruby
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it itRuby
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle Shard
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle itShard
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic mirror
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage cloud
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon Daisy
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon itHell
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix Feather
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix itFeather
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable Hyperstone
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable itHyperstone
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead Orb
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead itGreenStone
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead IC_OTHER
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical orbs
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by now
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use them
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of Storms
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of itOrbLightning
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of IC_ORB
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of osOffensive
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning spell
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of Winter
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of itOrbWinter
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION IF_EMPATHY
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of Life
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of itOrbLife
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE IF_REVIVAL
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE osFriend
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of Earth
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of itOrbDigging
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO osUtility
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of Safety
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of itOrbSafety
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange world
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical note
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of Thorns
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of itOrbThorns
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n itWine
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location Silver
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location itSilver
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal Jelly
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal itRoyalJelly
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of Invisibility
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of itOrbInvis
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing attacking
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of Fire
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of itOrbFire
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the Dragon
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the itOrbDragon
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF IF_RANGED
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF osRanged
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw fire
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells Compass
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells itCompass
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps However
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they can
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of Space
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of itOrbSpace
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your location
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left Amber
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left itCoast
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is away
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of Friendship
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of itOrbFriend
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of Air
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of itOrbAir
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against mimics
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against ghosts
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific terrain
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the Frog
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the itOrbFrog
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO osFrog
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over water
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Discord
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of itOrbDiscord
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory Figurine
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory itIvory
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful figurine
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of Matter
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of itOrbMatter
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable matter
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of Luck
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of itOrbLuck
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less treasure
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the Crossroads
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Additionally
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black Lotus
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black itLotus
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by wizards
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove itWindstone
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong itStrongWind
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong IC_NAI
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy Plains
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy item
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy itBuggy2
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Coral
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug itCoral
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of corals
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the Warp
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the itOrb37
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the osWarping
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones Orb of the Shell
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones Orb of the itOrbShell
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones Orb of the ZERO IF_PROTECTION
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones Orb of the ZERO This Orb protects you from physical attacks It lasts for more turns than the Orb of Shielding
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones Orb of the ZERO This Orb protects you from physical attacks It lasts for more turns than the Orb of but charges are lost whenever you are attacked It also does not protect you from fires
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones Orb of the ZERO This Orb protects you from physical attacks It lasts for more turns than the Orb of but charges are lost whenever you are attacked It also does not protect you from scents
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones Orb of the ZERO This Orb protects you from physical attacks It lasts for more turns than the Orb of but charges are lost whenever you are attacked It also does not protect you from and being eaten Orb of Domination
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones Orb of the ZERO This Orb protects you from physical attacks It lasts for more turns than the Orb of but charges are lost whenever you are attacked It also does not protect you from and being eaten Orb of itOrbDomination
 
they can be killed by pushing them into water or from great heights Bronze Beasts are very bad at descending slopes it takes them extra time to get and they are stunned for a longer time if you push them down These guys look a bit but they have no special properties Western CF_FACE_SIDE CF_BIRD CF_FLYING Some readers misinterpreted the early maps of Free thinking that it is a land to the west from some wall The name Western Hawks remained An expensive metal from the Living Caves For some reason gold prevents the living walls from growing close to it A beautiful gem from the Jungle A piece of a magic or a mirage that can be used for magical purposes Only mirrors and clouds in the Land of Mirrors leave these Demon These star shaped flowers native to Hell are a valuable alchemical component Phoenix One of few things that does not cause the floor in the Land of Eternal Motion to collapse Obviously they are quite valuable These bright yellow gems can be found only by those who have mastered the Crossroads Dead These orbs can be found in the Graveyard You think that they were once powerful magical but by their power is long gone No way to use you could as well simply drop them n n Orb of This orb can be used to invoke the lightning which causes lightning bolts to shoot from you in all directions Orb of ZERO IF_FIREPROOF IF_PROTECTION This orb can be used to invoke a wall of ice It also protects you from fires Orb of ZERO IF_SHMUPLIFE This orb can be used to summon friendly golems It is used instantly when you pick it up Orb of ZERO This orb lets you go through living walls It also has powers in some of the other lands Orb of This orb lets you instantly move to a safe faraway location Knowing the nature of this strange you doubt that you will ever find the way back n n Your game will be saved if you quit the game while the Orb of Safety is still powered n n Technical this Orb recycles memory used for the world so Orb of ZERO This orb allows attacking Hedgehog Warriors as well as stabbing other monsters n Wine grown under hyperbolic sun would be extremely prized in your home location A precious metal from the Dead Caves Royal This is what Hyperbug Queens eat Very tasty and healthy Orb of ZERO IF_PROTECTION When you have this most monsters won t see unless you are standing or picking up items Orb of ZERO IF_FIREPROOF When you have this you will leave a trail of fire behind you Orb of the ZERO IF_FIREPROOF This Orb allows you to throw just like the Fire Cultists n n Each fire drains charges You are not allowed to throw fire into adjacent cells The hyperbolic pirates have no use for treasure maps they have found out that a compass points to the center of the island So they just go as far towards the center as they and hide their treasure there Orb of ZERO This Orb is able to bring faraway items to your even if there are monsters or barriers on the way The cost of bringing an usage is not allowed if you have not enough power left When the tide is beautiful ambers can be found on the hyperbolic beaches Perhaps there used to be a forest here Orb of ZERO IF_SHMUPLIFE This Orb summons a friendly Bomberbird Orb of ZERO This Orb allows you to blow your enemies away n n Click a monster to blow it one cell away It cannot be used against sharks and other monsters restricted to a specific and multi tile monsters Orb of the ZERO This Orb lets you jump to a place which is two cell away from in a single turn You can jump over chasms and but not over walls Orb of Causes most monsters to attack other not only you and your friends Ivory A beautiful made of ivory Figurines close to the base of the Tower tend to disappear after you have collected many of them Orb of ZERO This Orb allows one to temporarily create impassable either to block paths or to build bridges across chasms and waters Orb of This Orb allows you to find new lands more easily Lands where you have already collected less and especially the are more likely to spawn while you have this Orbs of Safety are more likely to spawn in the Whirlpool Black This beautiful flower is greatly prized by as it allows them to cast powerful magical spells without preparation n White Dove This feather is truly beautiful and strong strong In the Windy you can let the wind carry causing you to move two cells with the wind in a single turn This cannot be done if you are standing at distance at most from the Air or if any of the three cells on the way has two wind directions n n Press t or click the destination to activate buggy Please report this as a bug Corals have a somewhat hyperbolic structure even in your home but natural corals from the Warped Sea have truly beautiful shapes Ratlings know the value of and thus keep them in boats for safety Orb of the This Orb creates a warped zone of radius around and also allows you to move diagonally in warped zones Orb of the ZERO This Orb protects you from physical attacks It lasts for more turns than the Orb of but charges are lost whenever you are attacked It also does not protect you from and being eaten Orb of ZERO IF_RANGED IF_SHMUPLIFE
 
while riding
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Treasure
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken itKraken
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Jewelry
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient itBarrow
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows Warning
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows itWarning
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime Mold
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime itSlime
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold Dodecahedron
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold itDodeca
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of Horns
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of itOrbHorns
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of osDirectional
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb type
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava Lily
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava itLavaLily
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO IF_FIREPROOF
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This plant
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic Wasteland
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient Weapon
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient itTerra
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious gems
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the Triangle
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the itOrbSide2
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of Lava
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of itOrbLava
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are on
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of Phasing
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of itOrbPhasing
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s Eye
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s itBrownian
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Torbernite
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem itVarTreasure
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of Gravity
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of itOrbGravity
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual gravity
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options are
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt birds
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid traps
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid chasms
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you do
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Choice
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of itOrbChoice
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many parts
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and then
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts obtained
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical spheres
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic Mirror
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic waMirror
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic WF_WALL
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic sgNone
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you waFire
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE WF_TIMEOUT
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh grave
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh waFreshGrave
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL WF_GRAVE
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL A fresh grave Necromancers like those lake
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL A fresh grave Necromancers like those waLake
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL A fresh grave Necromancers like those WF_WATER WF_HEATCOLOR
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL A fresh grave Necromancers like those WF_WATER sgWater
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL A fresh grave Necromancers like those WF_WATER An impassable lake in Cocytus chasmD
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL A fresh grave Necromancers like those WF_WATER An impassable lake in Cocytus waChasmD
 
while you are protected from dangerous terrains and partially from but you cannot collect items n n While click on a location to order your mount to move or attack there Sunken Cargo of a ship which was once destroyed by a Kraken Ancient Precious belongings of ancient Viking heroes Your Orb of the Sword can be used to dig these treasures out of the barrows warningdesc Slime A very interesting species of slime mold These dodecahedra made of a mysterious material are the Reptiles favorite toy Orb of After you move while having this you immediately attack the next cell in the straight line(or two cells, when moving on a heptagon). This attack is slightly stronger than your normal " "attack mirroring weaker Orbs usually yields more copies It can only be used once per Orb and only when you are next to a mirror Lava ZERO This able to survive in the extreme conditions of the Volcanic is a valuable alchemical ingredient Ancient This ancient weapon is beautifully encrusted with precious but you prefer your own it is much lighter Orb of the ZERO Whenever you attack with this you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster you originally attacked Orb of ZERO This Orb summons a minor volcanic activity around you All the heptagonal cells adjacent to enemies in distance at most to you will be set on fire Does not affect the cell you are and enemies resistant to fire Orb of This orb lets you pass through and also through as long as they will not attack you in transit Tiger s A brown gem Crystals emiting magical radiation Orb of ZERO This Orb lets you magically control gravity around you In lands with unusual the options except that it may disrupt anti levitation lets creatures to avoid and while anti gravity makes it possible to move only when next to a the gravity is based on what you and all enemies in the effective range are Orb of Did you know that it is possible to break a magical sphere into finitely many and out of the parts to make two magical just like the original Hyperbolic geometry makes this even easier n n When you pick up another it will not disappear from the ground Orb of Choice will be drained instead Magic You can go inside the Magic and produce some mirror images to help you WF_FIRE This cell is on fire Most beings and items cannot survive fresh WF_WALL WF_HIGHWALL A fresh grave Necromancers like those WF_WATER An impassable lake in Cocytus It was a floor until something walked on it as well as the more expensive Orbs They are partially protected from thieves
 
in other areas
 
in other you will find arrow fire or pools
 
in other you will find arrow fire or which can kill you if you are careless
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields randomly
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are not
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Wetland
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n laWet
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n itWet
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow waShallow
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures Pike
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures moPike
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of Plague
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of itOrbPlague
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also attacked
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further enemies
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold Ball
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold itFrog
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child though Yellow moPhaser
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child though Yellow A slightly transparent yellow frog It has mastered the magical power of phasing through solid obstacles such as rock Eclectic City
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child though Yellow A slightly transparent yellow frog It has mastered the magical power of phasing through solid obstacles such as rock Eclectic laEclectic
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child though Yellow A slightly transparent yellow frog It has mastered the magical power of phasing through solid obstacles such as rock Eclectic LF_ICY LF_ELECTRIC
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child though Yellow A slightly transparent yellow frog It has mastered the magical power of phasing through solid obstacles such as rock Eclectic LF_ICY itEclectic
 
in other you will find arrow fire or which can kill you if you are or help you if you know how to use them to your advantage Will you walk through the Irradiated Fields or try to find areas where treasures are common but nasty monsters are and keep to them It is your choice n n Some people have definitely drowned in this treacherous area Better be careful shallow Shallow water is passable both for land creatures and for water creatures CF_FACE_SIDE You remember anglers from your hometown showing the impressive pikes they have caught This one is much larger Orb of When you kill an adjacent enemies are also as long as they are further away from you than from the originally attacked enemy These enemies may in turn infect further up to distance of at most from you Gold A toy lost in the Frog Park by a spoiled child though Yellow A slightly transparent yellow frog It has mastered the magical power of phasing through solid obstacles such as rock Eclectic LF_ICY Many kinds of creatures are living here
 

Detailed Description

X-macros for items, monsters, walls, and lands.

Add new content at 'add new content here' so that constants do not change. Old things are sorted according to type, but this is not necessary for new content.