HyperRogue  11.3d
game/visualization engine based on non-Euclidean geometry
Namespaces | Functions | Variables
init.cpp File Reference

initialization, and stuff related to mobiles More...

#include "compileunits.h"

Namespaces

 hr
 

Functions

EX void hr::initAll ()
 
EX void hr::finishAll ()
 

Variables

EX bool hr::fixseed = false
 
EX int hr::startseed = 0
 
EX eLand hr::firstland0
 

Detailed Description

initialization, and stuff related to mobiles