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EX void | hr::addButterfly (cell *c) |
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EX void | hr::makeTrollFootprints (cell *c) |
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EX bool | hr::hasPrincessWeapon (eMonster m) |
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EX void | hr::sageheat (cell *c, double v) |
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EX void | hr::moveEffect (const movei &mi, eMonster m) |
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EX void | hr::moveMonster (const movei &mi) |
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EX bool | hr::cannotGo (eMonster m, cell *c) |
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EX bool | hr::wantsToStay (eMonster m) |
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EX bool | hr::batsAfraid (cell *c) |
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EX int | hr::angledist (int t, int d1, int d2) |
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EX int | hr::angledistButterfly (int t, int d1, int d2) |
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EX int | hr::angledist (cell *c, int d1, int d2) |
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EX bool | hr::anglestraight (cell *c, int d1, int d2) |
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EX int | hr::bulldist (cell *c) |
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EX int | hr::bulldistance (cell *c, cell *d) |
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EX int | hr::landheattype (cell *c) |
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EX int | hr::moveval (cell *c1, cell *c2, int d, flagtype mf) |
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EX int | hr::stayval (cell *c, flagtype mf) |
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EX int | hr::totalbulldistance (cell *c, int k) |
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EX void | hr::determinizeBull (cell *c, vector< int > &posdir) |
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EX int | hr::determinizeBullPush (cellwalker bull) |
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EX int | hr::pickMoveDirection (cell *c, flagtype mf) |
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EX int | hr::pickDownDirection (cell *c, flagtype mf) |
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EX void | hr::beastAttack (cell *c, bool player, bool targetdir) |
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EX cell * | hr::moveNormal (cell *c, flagtype mf) |
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EX void | hr::mountmove (const movei &mi, bool fp) |
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EX void | hr::moveWorm (cell *c) |
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EX void | hr::ivynext (cell *c) |
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EX void | hr::removeIvy (cell *c) |
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EX void | hr::moveivy () |
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EX bool | hr::isTargetOrAdjacent (cell *c) |
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EX void | hr::groupmove2 (const movei &mi, eMonster movtype, flagtype mf) |
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EX void | hr::groupmove (eMonster movtype, flagtype mf) |
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EX void | hr::moveHexSnake (const movei &mi, bool mounted) |
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EX void | hr::snakeAttack (cell *c, bool mounted) |
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EX bool | hr::goodmount (cell *c, bool mounted) |
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EX int | hr::inpair (cell *c, int colorpair) |
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EX int | hr::snake_pair (cell *c) |
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EX void | hr::hexvisit (cell *c, cell *from, int d, bool mounted, int colorpair) |
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EX void | hr::movehex (bool mounted, int colorpair) |
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EX void | hr::movehex_rest (bool mounted) |
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EX void | hr::movemutant () |
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EX void | hr::clearshadow () |
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EX void | hr::moveshadow () |
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EX void | hr::moveghosts () |
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EX int | hr::stayvalue (eMonster m, cell *c) |
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EX int | hr::movevalue (eMonster m, cell *c, cell *c2, flagtype flags) |
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EX void | hr::movegolems (flagtype flags) |
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EX void | hr::moveButterflies () |
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EX void | hr::specialMoves () |
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EX void | hr::moveworms () |
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EX void | hr::refreshFriend (cell *c) |
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EX void | hr::consMove (cell *c, eMonster param) |
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EX void | hr::moveNormals (eMonster param) |
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EX void | hr::movehex_all () |
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EX void | hr::movemonsters () |
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EX bool | hr::nogoSlow (cell *to, cell *from) |
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EX void | hr::beastcrash (cell *c, cell *beast) |
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EX void | hr::stayEffect (cell *c) |
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EX int | hr::realstuntime (cell *c) |
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