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HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
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the mission screen, and routines related to it More...
#include "hyper.h"
Classes | |
struct | hr::hint |
Namespaces | |
hr | |
Variables | |
EX function< void()> | hr::cancel = noaction |
EX hint | hr::hints [] |
EX int | hr::hinttoshow |
the mission screen, and routines related to it