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HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
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quotient spaces More...
#include "hyper.h"
Classes | |
struct | hr::quotientspace::code |
struct | hr::quotientspace::hrmap_quotient |
Namespaces | |
hr | |
Functions | |
int | hr::quotientspace::cod (heptagon *h) |
code | hr::quotientspace::get (heptspin hs) |
int | hr::quotientspace::rv (int x) |
EX struct hrmap_quotient * | hr::quotientspace::new_map () |
Variables | |
EX int | hr::quotientspace::rvadd = 0 |
EX int | hr::quotientspace::rvdir = 1 |
constexpr int | hr::quotientspace::symmask = (1<<30) |
quotient spaces