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EX bool | hr::rug::in_crystal () |
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EX bool | hr::rug::subdivide_further () |
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EX void | hr::rug::subdivide () |
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transmatrix | hr::rug::orthonormalize (hyperpoint h1, hyperpoint h2) |
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hyperpoint | hr::rug::azeq_to_hyperboloid (hyperpoint h) |
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hyperpoint | hr::rug::hyperboloid_to_azeq (hyperpoint h) |
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void | hr::rug::push_point (hyperpoint &h, int coord, ld val) |
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EX void | hr::rug::push_all_points (int coord, ld val) |
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EX rugpoint * | hr::rug::addRugpoint (hyperpoint h, double dist) |
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EX rugpoint * | hr::rug::findRugpoint (hyperpoint h) |
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EX rugpoint * | hr::rug::findOrAddRugpoint (hyperpoint h, double dist) |
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void | hr::rug::addNewEdge (rugpoint *e1, rugpoint *e2, ld len=1) |
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EX bool | hr::rug::edge_exists (rugpoint *e1, rugpoint *e2) |
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void | hr::rug::addEdge (rugpoint *e1, rugpoint *e2, ld len=1) |
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void | hr::rug::add_anticusp_edge (rugpoint *e1, rugpoint *e2, ld len=1) |
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EX void | hr::rug::addTriangle (rugpoint *t1, rugpoint *t2, rugpoint *t3, ld len IS(1)) |
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rugpoint * | hr::rug::findhalf (rugpoint *r1, rugpoint *r2) |
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void | hr::rug::addTriangle1 (rugpoint *t1, rugpoint *t2, rugpoint *t3) |
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bool | hr::rug::psort (rugpoint *a, rugpoint *b) |
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EX void | hr::rug::sort_rug_points () |
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void | hr::rug::calcLengths () |
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EX void | hr::rug::calcparam_rug () |
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EX void | hr::rug::buildTorusRug () |
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EX void | hr::rug::verify () |
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void | hr::rug::comp (cell *&minimum, cell *next) |
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EX void | hr::rug::buildRug () |
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EX void | hr::rug::enqueue (rugpoint *m) |
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bool | hr::rug::force_euclidean (rugpoint &m1, rugpoint &m2, double rd, bool is_anticusp=false, double d1=1, double d2=1) |
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bool | hr::rug::force (rugpoint &m1, rugpoint &m2, double rd, bool is_anticusp=false, double d1=1, double d2=1) |
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EX void | hr::rug::preset (rugpoint *m) |
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ld | hr::rug::sse (const hyperpoint &h) |
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EX void | hr::rug::optimize (rugpoint *m, bool do_preset) |
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EX ld | hr::rug::slow_modeldist (const hyperpoint &h1, const hyperpoint &h2) |
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hyperpoint4 | hr::rug::azeq_to_4 (const hyperpoint &h) |
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EX ld | hr::rug::modeldist (const hyperpoint &h1, const hyperpoint &h2) |
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bincode | hr::rug::acd_bin (ld x) |
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bincode | hr::rug::get_bincode (hyperpoint h) |
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void | hr::rug::generate_deltas (vector< bincode > &target, int dim, bincode offset) |
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int | hr::rug::detect_cusp_at (rugpoint *p, rugpoint *q) |
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int | hr::rug::detect_cusps () |
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EX void | hr::rug::addNewPoints () |
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EX void | hr::rug::physics () |
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void | hr::rug::getco (rugpoint *m, hyperpoint &h, int &spherepoints) |
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void | hr::rug::drawTriangle (triangle &t) |
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EX void | hr::rug::prepareTexture () |
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EX void | hr::rug::drawRugScene () |
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EX void | hr::rug::close_glbuf () |
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EX void | hr::rug::ensure_glbuf () |
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EX void | hr::rug::reopen () |
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EX void | hr::rug::init_model () |
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EX void | hr::rug::init () |
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EX void | hr::rug::clear_model () |
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EX void | hr::rug::close () |
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EX void | hr::rug::apply_rotation (const transmatrix &t) |
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EX void | hr::rug::move_forward (ld distance) |
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EX bool | hr::rug::handlekeys (int sym, int uni) |
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EX void | hr::rug::finger_on (int coord, ld val) |
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EX void | hr::rug::actDraw () |
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void | hr::rug::getco_pers (rugpoint *r, hyperpoint &p, int &spherepoints, bool &error) |
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EX hyperpoint | hr::rug::gethyper (ld x, ld y) |
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EX string | hr::rug::makehelp () |
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EX string | hr::rug::geometry_name (eGeometry g) |
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void | hr::rug::change_texturesize () |
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EX void | hr::rug::show () |
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EX void | hr::rug::select () |
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int | hr::rug::rugArgs () |
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EX bool | hr::rug_failure = false |
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EX ld | hr::rug::lwidth = 2 |
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bool | hr::rug::computed = false |
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EX vector< rugpoint * > | hr::rug::points |
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EX vector< triangle > | hr::rug::triangles |
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int | hr::rug::when_enabled |
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EX bool | hr::rug::fast_euclidean = true |
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EX bool | hr::rug::good_shape |
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EX bool | hr::rug::subdivide_first = false |
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EX bool | hr::rug::spatial_rug = false |
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EX ld | hr::rug::modelscale = 1 |
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EX ld | hr::rug::model_distance = 4 |
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EX eGeometry | hr::rug::gwhere = gEuclid |
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EX bool | hr::rug::rugged = false |
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bool | hr::rug::genrug = false |
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EX int | hr::rug::vertex_limit = 20000 |
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EX bool | hr::rug::renderonce = false |
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EX int | hr::rug::renderlate = 0 |
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EX bool | hr::rug::rendernogl = false |
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EX int | hr::rug::texturesize = 1024 |
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EX ld | hr::rug::scale = 1 |
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EX ld | hr::rug::ruggo = 0 |
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EX ld | hr::rug::anticusp_factor = 1 |
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EX ld | hr::rug::anticusp_dist |
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EX ld | hr::rug::err_zero = 1e-3 |
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EX ld | hr::rug::err_zero_current |
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EX ld | hr::rug::current_total_error |
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EX int | hr::rug::queueiter |
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EX int | hr::rug::qvalid |
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EX int | hr::rug::dt |
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EX rugpoint * | hr::rug::finger_center |
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EX ld | hr::rug::finger_range = .1 |
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EX ld | hr::rug::finger_force = 1 |
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EX int | hr::rug::rugdim |
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EX bool | hr::rug::rug_perspective = ISANDROID |
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int | hr::rug::hyprand |
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map< pair< rugpoint *, rugpoint * >, rugpoint * > | hr::rug::halves |
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queue< rugpoint * > | hr::rug::pqueue |
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vector< pair< ld, rugpoint * > > | hr::rug::preset_points |
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int | hr::rug::divides = 0 |
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bool | hr::rug::stop = false |
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const bincode | hr::rug::sY = (1<<16) |
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const bincode | hr::rug::sZ = sY * sY |
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const bincode | hr::rug::sT = sY * sY * sY |
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bool | hr::rug::use_precompute |
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int | hr::rug::besti |
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vector< glhr::ct_vertex > | hr::rug::ct_array |
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vector< glhr::ct_vertex > | hr::rug::cp_array |
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EX struct renderbuffer * | hr::rug::glbuf |
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double | hr::rug::xview |
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double | hr::rug::yview |
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EX bool | hr::rug::no_fog |
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EX ld | hr::rug::lowrug = 1e-2 |
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EX ld | hr::rug::hirug = 1e3 |
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EX GLuint | hr::rug::alternate_texture |
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EX bool | hr::rug::invert_depth |
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EX transmatrix | hr::rug::currentrot |
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EX bool | hr::rug::display_warning = true |
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int | hr::rug::lastticks |
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ld | hr::rug::protractor = 0 |
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transmatrix | hr::rug::last_orientation |
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EX ld | hr::rug::ruggospeed = 1 |
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ld | hr::rug::radar_distance = RADAR_INF |
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ld | hr::rug::old_distance |
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auto | hr::rug::rug_hook |
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Hypersian Rug mode.
See also surface.cpp for constant curvature surfaces.