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HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
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This is the complete list of members for hr::animation, including all inherited members.
attackat (defined in hr::animation) | hr::animation | |
attacking (defined in hr::animation) | hr::animation | |
footphase (defined in hr::animation) | hr::animation | |
ltick (defined in hr::animation) | hr::animation | |
mirrored (defined in hr::animation) | hr::animation | |
wherenow (defined in hr::animation) | hr::animation |