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HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
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This is the complete list of members for hr::animation, including all inherited members.
| attackat (defined in hr::animation) | hr::animation | |
| attacking (defined in hr::animation) | hr::animation | |
| footphase (defined in hr::animation) | hr::animation | |
| ltick (defined in hr::animation) | hr::animation | |
| mirrored (defined in hr::animation) | hr::animation | |
| wherenow (defined in hr::animation) | hr::animation |
1.8.17