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HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
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This is the complete list of members for hr::pcmove, including all inherited members.
| actual_move() (defined in hr::pcmove) | hr::pcmove | |
| after_escape() (defined in hr::pcmove) | hr::pcmove | |
| after_instant(bool kl) (defined in hr::pcmove) | hr::pcmove | |
| after_move() (defined in hr::pcmove) | hr::pcmove | |
| attack() (defined in hr::pcmove) | hr::pcmove | |
| attackflags (defined in hr::pcmove) | hr::pcmove | |
| boat_move() (defined in hr::pcmove) | hr::pcmove | |
| boatmove (defined in hr::pcmove) | hr::pcmove | |
| checkonly (defined in hr::pcmove) | hr::pcmove | |
| d (defined in hr::pcmove) | hr::pcmove | |
| errormsgs (defined in hr::pcmove) | hr::pcmove | |
| fmsActivate (defined in hr::pcmove) | hr::pcmove | |
| fmsAttack (defined in hr::pcmove) | hr::pcmove | |
| fmsMove (defined in hr::pcmove) | hr::pcmove | |
| good_tortoise (defined in hr::pcmove) | hr::pcmove | |
| handle_friendly_ivy() (defined in hr::pcmove) | hr::pcmove | |
| mi (defined in hr::pcmove) | hr::pcmove | |
| mip (defined in hr::pcmove) | hr::pcmove | |
| move_if_okay() (defined in hr::pcmove) | hr::pcmove | |
| movepcto() (defined in hr::pcmove) | hr::pcmove | |
| origd (defined in hr::pcmove) | hr::pcmove | |
| pcmove() (defined in hr::pcmove) | hr::pcmove | inline |
| perform_actual_move() (defined in hr::pcmove) | hr::pcmove | |
| perform_move_or_jump() (defined in hr::pcmove) | hr::pcmove | |
| stay() (defined in hr::pcmove) | hr::pcmove | |
| subdir (defined in hr::pcmove) | hr::pcmove | |
| swing() (defined in hr::pcmove) | hr::pcmove | |
| switchplaces (defined in hr::pcmove) | hr::pcmove | |
| tell_why_cannot_attack() (defined in hr::pcmove) | hr::pcmove | |
| tell_why_impassable() (defined in hr::pcmove) | hr::pcmove | |
| vmsg() (defined in hr::pcmove) | hr::pcmove |
1.8.17