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EX bool | hr::verless (string v, string cmp) |
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bool | hr::do_use_special_land () |
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EX void | hr::welcomeMessage () |
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EX void | hr::initgame () |
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void | hr::applyBox (int &t) |
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void | hr::applyBoxBignum (bignum &tb) |
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EX void | hr::applyBoxNum (int &i, string name IS("")) |
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void | hr::applyBoxBool (bool &b, string name="") |
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void | hr::applyBoxSave (int i, string name="") |
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int | hr::applyBoxLoad (string name="") |
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void | hr::applyBoxI (eItem it, bool f=false) |
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void | hr::addinv (eItem it) |
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void | hr::applyBoxOrb (eItem it) |
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void | hr::list_invorb () |
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void | hr::applyBoxM (eMonster m, bool f=false) |
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EX void | hr::applyBoxes () |
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EX void | hr::saveBox () |
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void | hr::loadBox () |
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void | hr::loadBoxHigh () |
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EX int | hr::anticheat::certify (const string &s, int a, int b, int c, int d IS(0)) |
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void | hr::anticheat::save (FILE *f) |
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bool | hr::anticheat::load (FILE *f, score &sc, const string &ver) |
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int | hr::anticheat::certify (const string &s, int a, int b, int c, int d) |
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int | hr::anticheat::check (int cv, const string &ver, const string &s, int a, int b, int c, int d=0) |
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void | hr::anticheat::nextid (int &tid, const string &ver, int cert) |
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EX void | hr::remove_emergency_save () |
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EX void | hr::saveStats (bool emergency IS(false)) |
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EX void | hr::loadsave () |
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EX void | hr::stop_game () |
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eModel | hr::default_model () |
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EX void | hr::set_geometry (eGeometry target) |
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EX void | hr::set_variation (eVariation target) |
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void | hr::stop_tour () |
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EX void | hr::switch_game_mode (char switchWhat) |
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EX void | hr::start_game () |
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EX void | hr::restart_game (char switchWhat IS(rg::nothing)) |
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EX void | hr::stop_game_and_switch_mode (char switchWhat IS(rg::nothing)) |
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EX void | hr::clearMemory () |
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EX void | hr::initAll () |
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EX void | hr::finishAll () |
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changing game modes, starting, closing, loading and saving games