HyperRogue  11.3d
game/visualization engine based on non-Euclidean geometry
Namespaces | Functions | Variables
usershapes.cpp File Reference

user-defined shapes More...

#include "hyper.h"

Namespaces

 hr
 

Functions

EX void hr::initShape (int sg, int id)
 

Variables

EX array< map< int, usershape * >, mapeditor::USERSHAPEGROUPS > hr::usershapes
 
EX basic_textureinfo hr::user_triangles_texture
 

Detailed Description

user-defined shapes