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HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
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General cells and maps. More...
#include "hyper.h"
Classes | |
struct | hr::hrmap |
struct | hr::hrmap_standard |
struct | hr::hrmap_hyperbolic |
Namespaces | |
hr | |
Macros | |
#define | RANDITER 31 |
#define | RVAL_MASK 0x10000000 |
#define | DATA_MASK 0x20000000 |
Functions | |
EX int | hr::default_levs () |
void | hr::clearfrom (heptagon *) |
void | hr::verifycells (heptagon *) |
EX int | hr::dirdiff (int dd, int t) |
EX cell * | hr::newCell (int type, heptagon *master) |
EX hrmap * | hr::newAltMap (heptagon *o) |
EX heptagon * | hr::hyperbolic_origin () |
EX cell * | hr::createMov (cell *c, int d) |
EX void | hr::eumerge (cell *c1, int s1, cell *c2, int s2, bool mirror) |
EX void | hr::initcells () |
EX void | hr::clearcell (cell *c) |
template<class T > | |
void | hr::subcell (cell *c, const T &t) |
EX void | hr::clearHexes (heptagon *at) |
void | hr::unlink_cdata (heptagon *h) |
EX void | hr::clear_heptagon (heptagon *at) |
EX void | hr::verifycell (cell *c) |
EX int | hr::compdist (int dx[]) |
EX int | hr::celldist (cell *c) |
EX int | hr::celldistAlt (cell *c) |
EX int | hr::updir (heptagon *h) |
EX int | hr::updir_alt (heptagon *h) |
EX bool | hr::randpattern (cell *c, int rval) |
EX string | hr::describeRPM (eLand l) |
EX int | hr::randpatternCode (cell *c, int rval) |
EX void | hr::clearMemoRPM () |
EX bool | hr::randpatternMajority (cell *c, int ival, int iterations) |
EX bool | hr::geometry_supports_cdata () |
void | hr::affect (cdata &d, short rv, signed char signum) |
void | hr::setHeptagonRval (heptagon *h) |
EX bool | hr::dmeq (int a, int b) |
cdata * | hr::getHeptagonCdata_legacy (heptagon *h) |
cdata * | hr::getHeptagonCdata (heptagon *h) |
cdata * | hr::getEuclidCdata (gp::loc h) |
int | hr::ld_to_int (ld x) |
EX gp::loc | hr::pseudocoords (cell *c) |
EX cdata * | hr::arcmCdata (cell *c) |
EX int | hr::getCdata (cell *c, int j) |
EX int | hr::getBits (cell *c) |
EX cell * | hr::heptatdir (cell *c, int d) |
EX int | hr::heptdistance (heptagon *h1, heptagon *h2) |
EX int | hr::heptdistance (cell *c1, cell *c2) |
EX void | hr::compute_saved_distances (cell *c1, int max_range, int climit) |
EX void | hr::permanent_long_distances (cell *c1) |
EX void | hr::erase_saved_distances () |
EX int | hr::max_saved_distance (cell *c) |
EX cell * | hr::random_in_distance (cell *c, int d) |
EX int | hr::bounded_celldistance (cell *c1, cell *c2) |
EX int | hr::clueless_celldistance (cell *c1, cell *c2) |
EX int | hr::celldistance (cell *c1, cell *c2) |
EX vector< cell * > | hr::build_shortest_path (cell *c1, cell *c2) |
EX void | hr::clearCellMemory () |
EX bool | hr::isNeighbor (cell *c1, cell *c2) |
EX bool | hr::isNeighborCM (cell *c1, cell *c2) |
EX int | hr::neighborId (cell *ofWhat, cell *whichOne) |
EX bool | hr::geometry_has_alt_mine_rule () |
EX vector< cell * > | hr::adj_minefield_cells (cell *c) |
EX vector< int > | hr::reverse_directions (cell *c, int dir) |
EX vector< int > | hr::reverse_directions (heptagon *c, int dir) |
EX bool | hr::standard_tiling () |
EX int | hr::valence () |
General cells and maps.
Start with locations.cpp