HyperRogue  11.3d
game/visualization engine based on non-Euclidean geometry
Public Member Functions | Public Attributes | List of all members
hr::linepatterns::linepattern Struct Reference

Public Member Functions

 linepattern (string _lpname, color_t _color, function< bool()> _av, function< void(linepattern *)> _rend)
 

Public Attributes

string lpname
 
color_t color
 
ld multiplier
 
function< bool()> is_available
 
function< void(linepattern *)> renderer
 

The documentation for this struct was generated from the following file: