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HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
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Public Member Functions | |
| void | load () |
| hyperpoint | get (ld ix, ld iy, ld iz, bool lazy) |
| compressed_point & | get_int (int ix, int iy, int iz) |
| GLuint | get_texture_id () |
| tabled_inverses (string s) | |
Public Attributes | |
| int | PRECX |
| int | PRECY |
| int | PRECZ |
| vector< compressed_point > | tab |
| string | fname |
| bool | loaded |
| GLuint | texture_id |
| bool | toload |
1.8.17