HyperRogue  11.3d
game/visualization engine based on non-Euclidean geometry
Public Member Functions | Public Attributes | List of all members
hr::sn::tabled_inverses Struct Reference

Public Member Functions

void load ()
 
hyperpoint get (ld ix, ld iy, ld iz, bool lazy)
 
compressed_point & get_int (int ix, int iy, int iz)
 
GLuint get_texture_id ()
 
 tabled_inverses (string s)
 

Public Attributes

int PRECX
 
int PRECY
 
int PRECZ
 
vector< compressed_point > tab
 
string fname
 
bool loaded
 
GLuint texture_id
 
bool toload
 

The documentation for this struct was generated from the following file: