HyperRogue  11.3d
game/visualization engine based on non-Euclidean geometry
Public Member Functions | Public Attributes | List of all members
hr::texture::magic_param Struct Reference

Public Member Functions

void shuffle ()
 
void affect_itt (const transmatrix &T)
 
void apply (ld delta)
 

Public Attributes

bool do_spin
 
int texmode
 
ld spinangle
 
ld scale
 
ld proj
 
ld moveangle
 
ld shift
 
ld slant
 
ld stretch
 
ld tx
 
ld ty
 

The documentation for this struct was generated from the following file: