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HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
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Public Attributes | |
| eGeometryClass | kind |
| int | gameplay_dimension |
| int | graphical_dimension |
| int | homogeneous_dimension |
| int | sig [4] |
only the actual geometry
| eGeometryClass hr::geometryinfo1::kind |
geometry class
| int hr::geometryinfo1::gameplay_dimension |
dimension of the gameplay (2 for crystal)
| int hr::geometryinfo1::graphical_dimension |
dimension of the graphics, may be greater than gameplay_dimension with vid.always3 on
| int hr::geometryinfo1::homogeneous_dimension |
dimension of the homogeneous vector space used, usually graphical_dimension+1, but 3 in product
| int hr::geometryinfo1::sig[4] |
signature of the scalar product used
1.8.17