HyperRogue  11.3d
game/visualization engine based on non-Euclidean geometry
Public Member Functions | Public Attributes | List of all members
hr::glhr::GLprogram Struct Reference
Inheritance diagram for hr::glhr::GLprogram:
hr::ray::raycaster

Public Member Functions

 GLprogram (string vsh, string fsh)
 

Public Attributes

GLuint _program
 
GLuint vertShader
 
GLuint fragShader
 
GLint uFog
 
GLint uFogColor
 
GLint uColor
 
GLint tTexture
 
GLint tInvExpTable
 
GLint uMV
 
GLint uProjection
 
GLint uAlpha
 
GLint uFogBase
 
GLint uPP
 
GLint uPRECX
 
GLint uPRECY
 
GLint uPRECZ
 
GLint uIndexSL
 
GLint uIterations
 
GLint uLevelLines
 
flagtype shader_flags
 
string _vsh
 
string _fsh
 

The documentation for this struct was generated from the following file: