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HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
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Public Member Functions | |
| void | use_as_texture () |
| void | make_surface () |
| SDL_Surface * | render () |
| renderbuffer (int x, int y, bool gl) | |
| void | enable () |
| void | clear (color_t col) |
Public Attributes | |
| bool | valid |
| int | x |
| int | y |
| int | tx |
| int | ty |
| GLuint | FramebufferName |
| GLuint | renderedTexture |
| GLuint | depth_stencil_rb |
| Uint32 * | expanded_data |
| SDL_Surface * | srf |
1.8.17