HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
hr
snowball
Public Member Functions
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Public Attributes
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hr::snowball Struct Reference
Public Member Functions
snowball
(int t)
Public Attributes
transmatrix
T
transmatrix
global
snowball
*
prev
snowball
*
next
double
phase
The documentation for this struct was generated from the following file:
blizzard.cpp
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1.8.17