HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
hr
usershapelayer
Public Attributes
|
List of all members
hr::usershapelayer Struct Reference
Public Attributes
vector<
hyperpoint
>
list
bool
sym
int
rots
color_t
color
hyperpoint
shift
hyperpoint
spin
ld
zlevel
int
texture_offset
PPR
prio
The documentation for this struct was generated from the following file:
geometry.cpp
Generated by
1.8.17