HyperRogue  11.3d
game/visualization engine based on non-Euclidean geometry
Public Attributes | List of all members
hr::usershapelayer Struct Reference

Public Attributes

vector< hyperpointlist
 
bool sym
 
int rots
 
color_t color
 
hyperpoint shift
 
hyperpoint spin
 
ld zlevel
 
int texture_offset
 
PPR prio
 

The documentation for this struct was generated from the following file: