HyperRogue
11.3d
game/visualization engine based on non-Euclidean geometry
Here is a list of all documented class members with links to the class documentation for each member:
- a -
add() :
hr::euc::torus_config_full
,
hr::manual_celllister
address :
hr::reg3::hrmap_reg3_rule
all_drawn_copies :
hr::display_data
alt :
hr::heptagon
at :
hr::walker< T >
at_commit() :
hr::changes_t
at_rollback() :
hr::changes_t
- b -
bardir :
hr::gcell
barleft :
hr::gcell
- c -
c :
hr::heptagon
c7 :
hr::heptagon
canonicalize() :
hr::euc::torus_config_full
ccell() :
hr::changes_t
cdata :
hr::heptagon
celllister() :
hr::celllister
cellmatrices :
hr::display_data
commit() :
hr::changes_t
compute_cat() :
hr::euc::torus_config_full
connect() :
hr::connection_table< T >
cpdist :
hr::gcell
cpeek() :
hr::walker< T >
creates() :
hr::walker< T >
crossf :
hr::geometry_information
- d -
det :
hr::euc::torus_config_full
distance :
hr::heptagon
dm4 :
hr::heptagon
draw_cellstat() :
hr::celldrawer
- e -
emeraldval :
hr::heptagon
- f -
fieldval :
hr::heptagon
fiftyval :
hr::heptagon
fix() :
hr::connection_table< T >
full() :
hr::connection_table< T >
fullclear() :
hr::connection_table< T >
- g -
gameplay_dimension :
hr::geometryinfo1
geo :
hr::gamedata
get() :
hr::euc::torus_config_full
getdist() :
hr::celllister
graphical_dimension :
hr::geometryinfo1
- h -
hash :
hr::euc::torus_config_full
hcrossf :
hr::geometry_information
hepvdist :
hr::geometry_information
hexf :
hr::geometry_information
hexhexdist :
hr::geometry_information
hexvdist :
hr::geometry_information
hitpoints :
hr::gcell
homogeneous_dimension :
hr::geometryinfo1
- i -
INFDEEP :
hr::geometry_information
infinite_dims :
hr::euc::torus_config_full
init() :
hr::changes_t
inverse_axes :
hr::euc::torus_config_full
item :
hr::gcell
- k -
kind :
hr::geometryinfo1
- l -
land :
hr::gcell
landflags :
hr::gcell
LHU :
hr::gcell
ligon :
hr::gcell
listed() :
hr::manual_celllister
listindex :
hr::cell
local_perspective :
hr::display_data
lst :
hr::manual_celllister
- m -
map_value() :
hr::changes_t
master :
hr::cell
mirror() :
hr::connection_table< T >
mirrorat() :
hr::walker< T >
mirrored :
hr::walker< T >
models_texture :
hr::geometry_information
modmove() :
hr::connection_table< T >
mondir :
hr::gcell
monmirror :
hr::gcell
monst :
hr::gcell
move() :
hr::connection_table< T >
move_table :
hr::connection_table< T >
mpdist :
hr::gcell
- n -
nonlooping_earlier_states :
hr::reg3::hrmap_reg3_rule
- o -
operator+=() :
hr::walker< T >
operator-=() :
hr::walker< T >
optimal_axes :
hr::euc::torus_config_full
ori :
hr::shmup::monster
ortho_vec :
hr::euc::torus_config_full
- p -
pathdist :
hr::gcell
peek() :
hr::walker< T >
player_matrix :
hr::display_data
plevel :
hr::geometry_information
precise_center :
hr::display_data
- r -
record :
hr::gamedata
regular_axes :
hr::euc::torus_config_full
rhexf :
hr::geometry_information
rollback() :
hr::changes_t
rval0 :
hr::heptagon
- s -
s :
hr::heptagon
scalefactor :
hr::geometry_information
setspin() :
hr::connection_table< T >
sig :
hr::geometryinfo1
single_step :
hr::geometry_information
spin() :
hr::connection_table< T >
,
hr::walker< T >
steps :
hr::geometry_information
stuntime :
hr::gcell
sword_size :
hr::geometry_information
- t -
tessf :
hr::geometry_information
test :
hr::geometry_filter
twisted :
hr::euc::torus_config
twisted_vec :
hr::euc::torus_config_full
type :
hr::cell
,
hr::heptagon
- u -
user_axes :
hr::euc::torus_config
- v -
value_add() :
hr::changes_t
value_keep() :
hr::changes_t
value_set() :
hr::changes_t
view_matrix :
hr::display_data
- w -
wall :
hr::gcell
which_copy :
hr::display_data
wparam :
hr::gcell
- x -
xcenter :
hr::display_data
xmin :
hr::display_data
xtop :
hr::display_data
- z -
zebraval :
hr::heptagon
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